ParallaxR is an automated tool that creates new 3D effect parallax maps for objects in your game. It uses multi-threading and an extensive exclusions system so as to only generate textures for items that don't already have parallax and only if parallax will improve their appearance. No scripts, no plugin and there's no need to start a new game.
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
It should be fine for you to upload/share ParallaxR Outputs as these are new files and not overwriting anyone else's work.
You may not share any of the ParallaxR mod files itself without checking the license restrictions beforehand.
File credits
MSFT for TexConv ImageMagick Studio LLC (see License.txt) amushrow for deconvolution in v1.x BRC under non-commercial use license agreement torum for Image-viewer in v1.x Mayhem, PogisDog1, H☬SE and the rest of the testing team - HUGE thanks for all you do! Synergy Wabbajack Team - especially SnippyStockins and Peanut BennyDollaz - testing and feedback TheGuardianDovahkiin - ParallaxR algorithm testing
Donation Points system
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Changelogs
Version v1.4 VRAMr
Bug fixes and forced 1k output only as is plentiful for great parallax quality
Parallax in Skyrim is a technique used to simulate realistic depth and surface detail on textures, significantly enhancing visual immersion. ParallaxR automates the creation of these height maps by analysing your load and determining which objects will benefit from a parallax effect. No maps are created unnecessarily saving you time, energy, disk space and VRAM
When you run ParallaxR, the textures it creates can be used by BENDr to raycast your entire load order, adding enhanced ambient occlusion and realistic self-shadowing to objects, all without any impact on your game's FPS!
Ensure you have parallax enabled meshes installed or generate with ParallaxGen after running ParallaxR to ensure you see the effect ingame for newly added parallax textures