soft requirement, technically not needed but strongly recommended with this patch
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Changelogs
Version 1.0
initial release
Did you ever enter Riften and noticed that each barrel, each basket, each hanging rabbit is exactly the same even after months? I would expect a busy market place to have some stuff changing. Some things moved away, out of the way, some objects being sold. But nada. Also I notice performance drops when I am close to the market place due to the high amount of objects in this place.
This mod is intended to solve both issues. It makes Riften feel more alive by frequently changing the clutter and at the same time reducing some of it to improve performance.
Tech details This is achieved by using Base Object Swapper to dynamically remove some of the clutter (almost 300 pieces) via randomness. Those dice are thrown again when you start your next Skyrim session, so Riverwood will never look totally the same. The fomod lets you chose how much of the clutter (30 or 50%) you want to have removed dynamically.
Installation Install all dependencies and then install this like any other mod. Safe to install mid-game, no Dyndolod rerun necessary. JK's Skyrim is a soft precondition. You will see most effects only with JK's Skyrim installed. But technically the mod works without it, only has a much smaller effect.