For the weapon types: Clubs, Halberds, Hatchets, Glaives, Long Maces, Mauls, Quarterstaves, Shortspears, Shortswords, Spears and Tridents
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
All I did was add some lines to the mod, I would ask Arctal for any kind of permission and I will defer to them.
File credits
Arctal - Made the amazing Conduit mod, and took the time to show me how to create this patch, as well as helping me to create it. Thanks so much! PrivateEye - For the Heavy Armory mod NickaNak - For the Animated Armoury mod and the patch between it and Heavy Armoury
Donation Points system
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This is a patch that adds necessary keywords to Conduit, allowing you to use Conduit with new weapons. The following weapon types can now also be used with Conduit:
Club
Glaive
Greatsword
Halberd
Hatchet
Javelin
Katana
Long Mace
Maul
Pike
Quarterstaff
Rapier
Scythe
Shortspear
Shortsword
Spear
Trident
Two-Handed Katana
Warhammer
Not all of these were given their own individual Keywords as some already were covered by previous keywords.
This is my first time making anything like this so please let me know if there are any mistakes or improvements to be made. Currently all weapon types added by this mod use the weapon effects from 1 handed sword, I only had 1 handed effects to choose from and I thought the sword would most universally apply. If they look slightly off, it is what it is.
Thank you to Arctal for creating the original mod, showing me how to create this patch, and allowing me to upload it for others to use.