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Momuchi

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momuchi339

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About this mod

Fix CC camp and set up camp by crafting without drinking potions.
It is a very simple camping mod and is compatible with many mods not supported by CC Camping. Pressing the sneak key brings up the crafting menu for survival. You can craft beds, campfires, traps, items useful for survival, etc. espfe.

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【Introduction】
The legendary mod "Campfire" is a great mod, but it requires perk to camp and takes a long time to camp.Camping at CC eats and sets up camping equipment! It's not a meat pie! And not being able to camp in the world space added by the mods is boring.
Other mods camp with items pre-prepared or use power. I tried to create a mod that anyone can enjoy with a camping mod that does not rely on items or power. Then, we made this mod. Craft for camping is used by pressing sneak key for a long time. I hope you all enjoy camping with this.
This mod requires CC Fishing, CC Camping, MCM Helper and papyrus extender.
This mod is ESPFE.

【MCM settings】
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After installing the mod, the first thing to do is to open the MCM. Here you can set the time to press the sneak key that will bring up the craft menu. Other than that, you can also make the craft menu appear when the right hand, left hand, and power slots meet empty.
You can also set the crafting to gain pickpocket skills and animate while crafting. You can also set the pickpocket success and failure probabilities for gameplay. Once set, MCM helper will restore previous settings for new games.

When the conditions set by MCM are met and the sneak key is pressed, the craft menu will appear. Also note that this craft menu will not appear when you are in battle or swimming.

Please note that if you install this mod after camping with CC Camping, you will not be able to camp in the world space added by the mod. If introduced correctly, this mod can be safely removed and the ability to set up camp in other worldspaces will continue to be available.


【How to game play】

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In this mod, Quarried Stone, straw, firewood, and clay are the main craft materials.
For firewood and straw, go to the craft menu near the Tree object. 
Also, quarried stone and clay should show the craft menu at the waterfront.
Materials can be obtained at random by selecting items displayed in the craft menu. 
Let's get started and camp. To camp, you can craft with 2 firewood, 1 straw and 1 quarried stone when you are in the world space.
When you craft, you will get a message "Do you want to set up? message will appear and the screen will go dark. 

When the setting is aborted, the items used for crafting are returned to the player's inventory.The camp will be set up..

The corresponding mods are listed in the Requirements, and you can easily see where you can camp in the world space added by the mod, as the camping supplies will be displayed when you craft them.If you want to camp in your cell, don't worry, you can craft a campfire and a straw mat.
The campfire and straw mats that can be crafted are placed 100 units in front of the player. A screen will appear to adjust the position of the objects so they can be placed anywhere you want. It may be difficult to see if animation is enabled.

Campfires and straw mats produced are deleted after half a day in game time; setting MCM to 0 makes them permanent, but is not recommended as it leaves a record in the world.

The mod offers options to craft what you need to live, not just camp. That is the ability to replace chairs with crafted furniture.

If that's the case, find a chair and open the craft menu with it against the cross hairs.

You will then see a menu to change the chair to a craft stand. You should be able to alchemy and tanning leather with the chair. Make sure the cross hairs hit the chair when you squat.

Otherwise, the item to change the chair will not appear in the craft menu.
Also, if a chair is crafted, it will return to its original chair in 60 seconds. This setting is to minimize editing of the world record.
You can also make charcoal, torch, paper rolls, and linen wraps commonly used for survival.


【Other function】
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(Manuscript)
In addition to the Tanning and Alchemy chairs, there is also the Manuscript chair. This allows you to duplicate a book you have read beforehand, or a scroll you held in your hand when you read a book.The books and scrolls you can copy are determined by your pickpocket skills and the value of the item. Cheaper scrolls do not require pickpocket skills, but copying expensive scrolls requires a high pickpocket level.

Once a book has been read, it can be duplicated in the Manuscript Chair. However, it cannot be duplicated when the game is restarted. Therefore, read the book and then hold the scroll in your hand when you read the book.

(Dismantling)
If weapons and armor are on the ground, some items can be broken down into survival materials. When "Dismantling" appears in the crafting menu, it replaces the nearby item with another material. Note, however, that quest items and items without the Vendor keyword cannot be disassembled, and meeting the requirements does not always result in disassembly.
You may be able to disassemble a weapon and obtain broken pieces of the weapon. If you have a pair of broken weapon shards, you can repair them. In this case, the newly created weapon will be enchanted at random.

(Traps)
The mod provides four crafts that can be used to set up traps.The first is an ignition device made with Lantern 1. It explodes when an enemy touches it, but does no damage. This can be used to detonate the next trap mod.

You can make an oil pool made of 1 dwarf oil And you can make explosive gas with 1 piece of flour. The oil and gas will catch fire when ignited. These will be placed near the player, so be careful not to become collateral damage. 
Combining these three elements creates a chain-exploding trap. For example, if you set up three traps and ignite them with a spell or other means, you could make an enemy explode.
Next is tripwire. This can be installed with a single leather strap. It is limited to humans only, but it can make an opponent fall down according to your pickpocket skills. However, do not use it on citizens, as they will be alarmed by the trap.
Heavy armor boots and light feet perk cannot be tipped over unless your pickpocket skill exceeds 100. The probability of falling over is half of your pickpocket skill plus 40%, and is capped at the probability of successful pickpocketing. So, if the pickpocket success rate is 90%, the success rate is 90%.
Note that traps cannot be set during the battle, so traps must be set before the battle.

(Crafting recipes)
・Linen wraps can be made with two foot wraps.
・One Quarried Stone can be used to make a knife for a weapon.
・You can make a long bow with one piece of firewood and a piece of leather strap.
・You can make practice arrows with 10 nails.
・One piece of firewood can be used to make a fishing rod.
・Lock picks can be made with one embalming tool or three nails.
・Two pieces of charcoal can be made from one coal. coal can be crafted with one piece of wood from a campfire.
・Three torches can be made with one piece of firewood and a foot wrap.
・Paper rolls can be made from 1 burnt book or 1 ruined book.
・The Alchemy Chair requires one Quarried Stone and one Clay. This can be obtained by crafting it at the waterfront.
・Manuscript chairs require one quill pen. The quill can be crafted with one lock pick and a hagraven or eagle feather.The inkwell, needed for copying, can be crafted with 1 dwarven oil and 1 charcoal.


【Thanks】
Thanks to Bezezda for creating a free playground.
Chesko has created a lot of great mods and without Campfire this mod would not be here.
Jhonskyrim, tripwire's idea is lovely. I have read your script.
Finally, to reptarien and everyone else, your careful advice helped me decide on the name of this mod. :D



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