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Changelogs
Version 1.1b
Tk dodge anno fix
Version 1.1
Added animations for TK Dodge, spellsword animations and configs for Stances in optional files
If you like my work, don't forget to track my profile!
For the moveset to work correctly, the DXP version of MCO is required. Or BFCO. The dodge animations will only work with DMCO, I will not adapt them for other mods, sorry. Spellsword and TK Dodge Update! (added animations for TK Dodge, and spellsword animations: idle, walk, run and sprint)
By default, moveset will work with a one-handed sword and free left hand (Or spell in left hand equipped)
If this doesn’t suit you, I highly recommend figuring out how to work with OAR. Setting the conditions is very simple and this will allow you to customize any animations to your liking in great detail.
Moveset contains
4 Normal attack loop
2 Power attack loop
Dodge attack
Sprint attack
Counterblow - replaces a power attack when the target is in the attack animation
Movement Animations ->
Equip animations -> almost seemless reverse grip gameplay(if there are enough downloads I will add few missing animations)
If you are an animator and want to make a moveset with a reverse grip weapon, but don’t want to deal with boring animations like jumping, equipping, movement, then you can freely take animations from this mod. No permission needed, just give me credit.