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Author notes
The meshes are based on open perms mods such as SMIM, Particle Patch, and Assorted Mesh Fixes. New mesh changes in Assorted Mesh Fixes are released under CC BY-SA 4.0 (https://creativecommons.org/licenses/by-sa/4.0/).
File credits
agentw for Stony AF Markarth and Dwemer Ruins hakasapl for ParallaxGen Brumbek for SMIM wSkeever for Assorted Mesh Fixes mindflux for Particle Patch
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Changelogs
Version 1.0.0-PBR
Initial release
Version 1.0.0
Minor bug fixes
Description
Complex Material is a new way to introduce more complex glossy-spec based shading and parallax. The environment map mask texture was repurposed to make use of each channel, to include any necessary maps for glossy spec shading.
PBR (Physically Based Rendering) is an approach for materials and rendering that creates more accurate and predictable results than vanilla rendering techniques, and works very well with dynamic lighting conditions (like time-of-day).
This addon will ensures that materials like metal, wood, and fabric behave consistently under different lighting conditions. Improving the textures with reflectiveness, roughness, metallic shade, and parallax.
Install the requirements Install this mod and let it overwrite the original mod Run ParallaxGen Install the output
FAQ
Q : Do I need the original mod? A : Only if you use the complex material version. You can get any version that you want and let this mod overwrite. Q : Why is this surface reflective? A : Because in real life every surface has a level of reflectiveness.