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jackieroy

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jackieroy

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About this mod

OAR config files to give Animated Armoury weapons BFCO animations.

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My setup for mostly seamless animations for Animated Armoury using BFCO.

Notes
  • Disables the default animations that come with BFCO.
  • Has no directional power attacks, charge attacks, L2+R2 attacks.
  • Changes weapon speed using SkyPatcher for better animations, easily adjustable.
  • All weapon animation need to be converted to BFCO using MCO to BFCO Converter, don't worry it's easy.
 
 
 
Sword, Axe, Mace, Greatsword, Battleaxe, Warhammer
ADXP I MCO elden rim moveset collection (SCAR), I use this version because it's done in OAR not DAR

Katana
ADXP I MCO ER Katana (SCAR)

Rapier
ADXP I MCO ER rapiers (SCAR)

Pike
ADXP I MCO ER Spear Basic Animation (SCAR)

Halberd, Quarterstaff
Uses Naginata moveset from ADXP I MCO Elden Rim Dual Wield moveset collection. For some reason it's in there.

Sprint Attacks
Eivor - ADXP I MCO Sprint Attacks
 
 
 
If using Smooth Moveset, these are recommended for seamless animations.

Greatsword
For Honor in Skyrim I Warden
Battleaxe/Warhammer
For Honor in Skyrim I Gryphon
Halberd
For Honor in Skyrim I Lawbringer
Pike
For Honor in Skyrim I Nobushi