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Changelogs
Version 1.4.0
Fixed merchant spawning without clothes
Version 1.3.0
Expanded Beggar and Peasant to use more NPC templates (almost 30 now). Should be more varied than before.
Version 1.2.0
Fixed SSEEdit Error showing for Mercenary (e.g. Fox Race -> Nord Race)
Fixed Mercenary to use mercenary inventory instead of imperial soldier
Changed Hunter inventory to pull from a leveled list of outfits
Version 1.1.0
Added mage hood variants to the mage outfit list
Version 1.0.0
Initial release
In the existing Crowded Streets mod, Mages have one outift, Beggars have one outfit, Merchants have one outfit, etc.
I've created a light ESL plugin that modifies the NPC record of each profession to pull from a list of clothes. This way, not every Merchant/Mage/Beggar/Mercenary/etc looks the same. Each outfit level list has 5 to 10 options. For example, the Priest outfit now selects from all of the Green, Red, Brown, and Blue monk robes already present in the vanilla game. For another example, the Mercenary outfit pulls from Iron, Scaled, Leather, Studded, and Skaal. Etc.
Additional tweaks - Made Beggars pull from a list of lesser NPC's faces instead of LvlForswornMelee. In my setup, all of the beggars were looking like Forsworn, so I fixed that. - Tweaked Miners and Hunters to pull faces from mostly their existing lists, but excluded some that I personally found annoying.
Installation - Install the original Crowded Streets - Install my mod as an add on.