Adds a sand shader to certain coastal objects, making them look like they're gently covered in sand, as opposed to just sticking out.
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Like snowy objects have snow shaders, I thought it was time for a sand shader for some of the sandy objects.
Bethesda kinda had the idea to do it with RockShelf02 by encapsulating rocks into a sand-diaper, but I replaced it with a dynamic custom sand shader.
Uses your CoastBeach01 texture, compatible with everything (terms and conditions apply).
Parallax-friendly.
Check out Setting on Sulphur if you liked this. It does a similar thing with the sulphur shader in the volcanic area.
Angled Shader:
Experimental variation, angles the projected sand on to the rocks, making them sometimes look a bit more natural. Visuals depend on your preference and mountain textures. Install whenever, uninstall whenever.