About this mod
Just a little script for xEdit to convert selected Ingestibles to a Skypatcher Format.
- Requirements
- Permissions and credits
- Changelogs
Just a little script for xEdit to convert selected Ingestibles to a Skypatcher Format.
- By EditorID :
filterByAlchs=FirebrandWine:mgefsToAdd=FoodRestoreStamina~20~0~0, FoodDamageStaminaRate~30~45~0, AlchResistFrost~15~45~0
- or by FormID :
filterByAlchs=Skyrim.esm|01895F:mgefsToAdd=Skyrim.esm|0F33CC~20~0~0, Skyrim.esm|10C645~30~45~0, Skyrim.esm|03EAEB~15~45~0
By default it will clear all effects for each Ingestible selected :
filterByAlchs=FirebrandWine:clear=true
But you can disable enableClearEffectsFirst and includeItemsIdenticalToMaster to only keep added effects.
Installation
Drop the .pas script into the folder ..\SSEEdit\Edit Scripts\
How to use
TLDR: Select Ingestibles and then apply script.
Long version:
1) Select Ingestibles
2) Right click > Apply Script
3) Select my script Convert_Ingestibles_To_Skypatcher
4) Set settings in the SETTINGS section (see below)
5) OK
By default, the result will be copied to the clipboard and to the ‘Messages’ tab.
SETTINGS Section
//================================================ SETTINGS ================================================//
//
//
// Configuration options
// List Format
// Enable List Format for Ingestible : True - False
includeListFormat := True;
// Define the order of the desired elements (modify this order and comment the lines as required)
elementCaseOrder.Add(IDX_EMODNAME); //Mod selected
elementCaseOrder.Add(IDX_INGESTIBLEMODNAME); //Ingestible Master Mod
// elementCaseOrder.Add(IDX_INGESTIBLEFORMID);//Ingestible FormID : 0x4381D2 or 0x1D2
// elementCaseOrder.Add(IDX_INGESTIBLEMODTYPE);//Ingestible Master Mod Type : ESL - ESP - ESM
elementCaseOrder.Add(IDX_INGESTIBLEEDITORID); //Ingestible EditorID
elementCaseOrder.Add(IDX_INGESTIBLEORIGINFORMID);//Ingestible Full FormID : A44381D2 or FE1251D2
elementCaseOrder.Add(IDX_INGESTIBLENAME); //Ingestible Name
// Define the separator
separator:=';';
// Skypatcher Format
// Enable Skypatcher Format For Ingestibles : True - False
includeSkypatcherIngestibleFormat := False;
// Enable Skypatcher Format For Items in Ingestibles : True - False
includeSkypatcherEffectFormat := False;
// Enable Skypatcher Format For convert Ingestibles : True - False
includeSkypatcherConvertFormat := True;
// Filter use for skypatcher
skypatcherFilter:='filterByAlchs';
// Action use for skypatcher
skypatcherAction:='mgefsToAdd';
// Skypatcher Format by FormID or EditorID : FormID - EditorID
SkypatcherIDFormat := 'EditorID'; //MyEditorIDWithText~1~1
//SkypatcherIDFormat :='FormID'; //Mod.esp|4381D2~1~1
// include items if there are identical to the master : True - False
includeItemsIdenticalToMaster := True;
// clear ingestibles's effects first : True - False
enableClearEffectsFirst := True;
// Enable copy to Clipboard : True - False
includeClipboard := True;
//
//
//================================================ END SETTINGS ================================================//
FAQ
Q: Will you make <insert custom function> ?
A: If it's a good idea and I have time and skills to make it maybe.
Q: Does it create a .ini for Skypatcher ?
A: No, the result is copy to your Clipboard.
Q: How can I report a bug ?
A: In the bug section buddy
Q: It will be updated ?
A: it can be improved so: time and skills will tell
All my xEdit Scripts