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- Another AI Upscale Texture Pack
Another AI Upscale Texture Pack
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Versionv1.0
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Last updated
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Created by
DoUevenCHIMbroUploaded by
DoUevenCHIMbroVirus scan
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About this mod
Upscaled Textures :D
- Permissions and credits
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Credits and distribution permission
- Other user's assets Some assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
- Upload permission You can upload this file to other sites but you must credit me as the creator of the file
- Modification permission You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
- Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
- Asset use permission You are allowed to use the assets in this file without permission or crediting me
- Asset use permission in mods/files that are being sold You are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Kartoffel's Cleaned Textures
USSEP Team for fixed Assets usedDonation Points system
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- Changelogs
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Version v1.0
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Description:
I didn't like any of the existing upscales packs, so I just made my own.
I think mine is less bad than every other upscale mod, but thats up to you, I can say with 100% certainty mine has better more consistent quality due to using BC7, tried to keep the texture dimensions to match the objects without going too overboard, large objects do have higher resolutions etc. but predominantly most textures are doubled.
Diffuse and Normalmaps (includes the other texture maps) are downloaded separately so people can download what they want, once the mod is in a state I'm happy with I'll make an all-in-one package.
I didn't batch anything, I went through every texture manually, went in-game to see if everything looked good, every issue I did see with the textures was mostly because of the vanilla meshes.
This mod is intended to be loaded before every other texture mod and used as a base, this includes SMIM or any replacers you may have.
Please post any errors, bugs or criticism.
I'll post screenshots and comparisons when I can be bothered
Currently Includes:
Architecture (100% Completed) - Mixture of 2K and 4K
Dungeons (100% Completed) - Mixture of 2K and 4K
Landscape (100% Completed) - 2K Landscape - 1K Plants - 1Kx4K Trees
Clutter (100% Completed) - 1K Small Clutter (Food, Ingredients etc.) - 2K Larger Clutter (Furniture, Chests, Pots etc.) - 4K Unique/Large Objects (Statues, Daedra Shrines etc.)
Weapons & Armor (0% Completed) - No Idea, I haven't looked at these yet
Effects (0% Completed) - No Idea, I haven't looked at these yet
Actors (75% Completed) - Balanced (Vanilla 2K) & Quality (4K) packages will be available so people can mix and match
All normalmaps are double resolution from LE textures
Recommended Mods:
HD Vanilla Landscapes
Vanilla Complex Parallax Material Architecture
Enhanced Vanilla Sky Textures
Enhanced Vanilla Trees SE
Cave Rocks Improved ~ Fixes the bad UVs
Tools Used:
Topaz Gigapixel
Topaz PhotoAI
chaiNNer
OpenModelDB models
GIMP
TexConvGUI
Asset Doctor
Crazy Bump
I didn't like any of the existing upscales packs, so I just made my own.
I think mine is less bad than every other upscale mod, but thats up to you, I can say with 100% certainty mine has better more consistent quality due to using BC7, tried to keep the texture dimensions to match the objects without going too overboard, large objects do have higher resolutions etc. but predominantly most textures are doubled.
Diffuse and Normalmaps (includes the other texture maps) are downloaded separately so people can download what they want, once the mod is in a state I'm happy with I'll make an all-in-one package.
I didn't batch anything, I went through every texture manually, went in-game to see if everything looked good, every issue I did see with the textures was mostly because of the vanilla meshes.
This mod is intended to be loaded before every other texture mod and used as a base, this includes SMIM or any replacers you may have.
Please post any errors, bugs or criticism.
I'll post screenshots and comparisons when I can be bothered
Currently Includes:
Architecture (100% Completed) - Mixture of 2K and 4K
Dungeons (100% Completed) - Mixture of 2K and 4K
Landscape (100% Completed) - 2K Landscape - 1K Plants - 1Kx4K Trees
Clutter (100% Completed) - 1K Small Clutter (Food, Ingredients etc.) - 2K Larger Clutter (Furniture, Chests, Pots etc.) - 4K Unique/Large Objects (Statues, Daedra Shrines etc.)
Weapons & Armor (0% Completed) - No Idea, I haven't looked at these yet
Effects (0% Completed) - No Idea, I haven't looked at these yet
Actors (75% Completed) - Balanced (Vanilla 2K) & Quality (4K) packages will be available so people can mix and match
All normalmaps are double resolution from LE textures
Recommended Mods:
HD Vanilla Landscapes
Vanilla Complex Parallax Material Architecture
Enhanced Vanilla Sky Textures
Enhanced Vanilla Trees SE
Cave Rocks Improved ~ Fixes the bad UVs
Tools Used:
Topaz Gigapixel
Topaz PhotoAI
chaiNNer
OpenModelDB models
GIMP
TexConvGUI
Asset Doctor
Crazy Bump