About this mod
A comprehensive animations pack that improves and replaces almost all of vanilla one-handed and dual wield animations, both 3rd person and matching 1st person. For vanilla combat system.
- Requirements
- Permissions and credits
- Changelogs
Don't like how characters swing weapons as if they are swinging clubs, even if it is sword? Do you like vanilla style, but want just a bit more finesse to the animations? Do you want animations where 1st and 3rd person match? Well, I welcome you to this mod, lol.
Features:
- Improved idle, equip/unequip, walk/move and normal attacks. More organized and less unnecessary movements. All normal attacks are diagonal slashes now. When character is dual wielding, left hand weapon will rest on the shoulder.
- Reworked power attacks. Swords, axes and maces share a lot of animations, but in certain aspects their animations will differ - sword will stab, other weapons will swing normally, for example. When dual-wielding, all power attacks will now utilize both right and left hand!
- Reworked sprint and normal/power sprint attacks. One-handed sprint power attack now hits twice, while dual wield sprint power attack hits 4 times!
- Reworked the special attacks when dual wielding (when you press/hold both LMB and RMB). Beware of special power attack, it doesn't cover 360 degrees around you, but will hit 6 times instead of 3 as vanilla does.
- Reworked block animations for both one-handed and shield.
- Replaced that odd sprint animation when you have magic in both left and right hands.
Showcase:
What this mod DOES NOT cover (yet):
- Sneak animations.
- Daggers.
- Left hand attacks.
They will be added later or made a separate mod!
Requirements:
- Open Animation Replacer
- Animation Motion Revolution
- Vanilla Attack Annotation Fix
- Behavior Data Injector (it's a requirement for Vanilla Annotation Fix)
- Precision
ALL of these mods are HARD REQUIREMENTS.
Without them many animations won't work as intended.
Installation:
1) Install OAR, Precision, Animation Motion Revolution.
2) Install Behavior Data Injector.
3) Install Vanilla Attack Annotation Fix
4) Run Nemesis.
5) Install this mod.
Credits:
- Xingda666 for creating his amazing annotation fix mod, that made many features of this mod possible.
- NickaNak for his awesome Blender Animation Rigs, and being very patient and helpful with my endless questions.
- People on Patreon for sharing their feedback, suggestions and opinions, and basically keeping up my drive to make this mod.
- And many mod authors and animators who indirectly made this mod possible...