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Kyrgyzguitarist

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KyrgyzGuitarist

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About this mod

A comprehensive animations pack that improves and replaces almost all of vanilla one-handed and dual wield animations, both 3rd person and matching 1st person. For vanilla combat system.

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This is a mod that attempts to improve on vanilla one-handed and dual-wield animations, by mostly improving existing animations, or outright replacing them with new. This mod covers both 3rd and 1st person, ensuring that animations will match each other regardless of perspective. 

Don't like how characters swing weapons as if they are swinging clubs, even if it is sword? Do you like vanilla style, but want just a bit more finesse to the animations? Do you want animations where 1st and 3rd person match? Well, I welcome you to this mod, lol. 

Features: 
- Improved idle, equip/unequip, walk/move and normal attacks. More organized and less unnecessary movements. All normal attacks are diagonal slashes now. When character is dual wielding, left hand weapon will rest on the shoulder. 
- Reworked power attacks. Swords, axes and maces share a lot of animations, but in certain aspects their animations will differ - sword will stab, other weapons will swing normally, for example. When dual-wielding, all power attacks will now utilize both right and left hand!
- Reworked sprint and normal/power sprint attacks. One-handed sprint power attack now hits twice, while dual wield sprint power attack hits 4 times! 
- Reworked the special attacks when dual wielding (when you press/hold both LMB and RMB). Beware of special power attack, it doesn't cover 360 degrees around you, but will hit 6 times instead of 3 as vanilla does. 
- Reworked block animations for both one-handed and shield. 
- Replaced that odd sprint animation when you have magic in both left and right hands. 

Showcase:


What this mod DOES NOT cover (yet):
-
Sneak animations.
- Daggers.
- Left hand attacks.
They will be added later or made a separate mod! 


Requirements:
-
Open Animation Replacer
- Animation Motion Revolution
- Vanilla Attack Annotation Fix 
- Behavior Data Injector (it's a requirement for Vanilla Annotation Fix)
- Precision 
ALL of these mods are HARD REQUIREMENTS. 
Without them many animations won't work as intended. 


Installation:
1) Install OAR, Precision, Animation Motion Revolution.
2) Install Behavior Data Injector.
3) Install Vanilla Attack Annotation Fix
4) Run Nemesis. 
5) Install this mod. 



Credits:
-
Xingda666 for creating his amazing annotation fix mod, that made many features of this mod possible. 
- NickaNak for his awesome Blender Animation Rigs, and being very patient and helpful with my endless questions.
- People on Patreon for sharing their feedback, suggestions and opinions, and basically keeping up my drive to make this mod.
- And many mod authors and animators who indirectly made this mod possible...