About this mod

An Overhaul of the Orc camp at Bilegulch mine, turning it into a fortified Orc Stronghold.

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An overhaul of the Orc Bandit Camp at Bilegulch Mine.
Fortifying the area, making Bilegulch an Imposing and dangerous fortress.

FEATURED VIDEOS











What this mod does


- Overhauls the exterior area with fortifications.

- Adds a Orc Longhouse with Interior.

- Adds some new meshes from community authors,
Yuril and Mindflux.

- Plus some new meshes I mashed together from vanilla models.
A huge gate and some tall log walls.

- Re navmeshed the entire area.

- Added extra bandits to fight.


Highly reccomend Orc Exiles - NPC Variety to go along with it







How To Install

- Simply use your preferred mod manager, click the files tab and download the main file. 






Load Order

- Load order shouldn't matter as the mod Is ESL flagged.




Compatibilities, Conflicts & Patches

-There will be conflicts with other mods that edit the same area.
The list is as follows ;


- Nature of The Wild Lands  Patch Provided

- The Cracked Tusk Keep Patch Needed
- this mod is incompatible with the cracked tusk keep mod, as that mod makes changes to Bilegulch area

- Lux Orbis Patch Provided

-BETA- That Yet to be Properly Named Orc Chieftain Mod Patch Needed


I will work on adding some more patches and will update this list If there are any more patches that are needed.







Thank you, Enjoy :)



Credits

I have included some unedited meshes form Mindflux Nordic Stonewall Terrace mod, they have been added as separate records for Bilegulch, This is because there would be a visual inconsistency between the meshes i made when used without Nordic Stonewall terraces mod installed.
This increases compatibility and you no longer need that mod as a requirement, though you can if you want to, it's an amazing mod.