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Changelogs
Version 1.2
Eliminated specular strength and properties from nifskope while changing specular color to black from white. reduced glossiness from 20.0 to 10.0 elimanated specular and envirmental masking properties from BSLightingShaderProperty. Also added full precision to the mesh. Added working ground models so items can be dropped from inventory at will. Result of property changes is no more sheen and relecting effect under intense light in game with increased color and detail resoultion.
Version 1.1
Reworked the body mesh and restored the skirt cloth front and back and added skirt bone weighting to them plus the two ribbons on her back that allows them to move seamlessly and adjust properly when walking, running and sneaking.
Version 1.0
Initial release.
Version 1.2 is out with significant changes made to appearance and functionality of armor. Stats are still the same and crafting method are the same. Changes made are to the mesh and texture appearance mainly. Read changelog for list of changes made. Enjoy!
P.S. I will update page with list of armors stats at some point. Still craftable at forge with no requirements and temperable at workbench and can be improved twice as much with arcane smithing perk (this perk is satisfied by default in SIMONRIM).