About this mod
Make your Diverse Dogs Fluffy and add dogs to the farms and cities
- Requirements
- Permissions and credits
- Donations
If you use Dovahkiin Dogs, this will fluff most of them, you can still use the models and not activate the ESP, if you don't want to add 50 new dogs to the game.
It is so great that there is more than one kind of dog in the game. I have nothing against Irish Wolf Hounds, but having random dogs be huskys, labs, goldens, and Danes is cool too.
Have you also been waiting for a fluffy patch? Me too. I got sick of waiting so I made my own fluffy patch that I will now share with you.
Then I realized that I just don't have enough dogs in my game. In all of Skyrim there are only 9 dogs? Not in my Skyrim. I made an accompanying ESL (save the mod slot) to add named dogs with factions and owners and AI packages to most places in Skyrim. You'll see dogs at farms, in cities, in inns, and villages. You'll be attacked by dogs own by the Forsworn. You can find two new dogs to adopt out in the wilds of Skyrim as well (the dogs are there but as of now, I am still working to make them adoptable). If you have a different dog populator mod, then you don't need the ESL, just the models and textures, or you can use both and have a ton of dogs.
I have fluffed the following dogs:
Bernese
Great Dane
3 Labs
5 Huskies
German Sheperd
Golden Retriever
3 Dachshunds
Corgi
Akita
Shiba Inu
Touh87 Mastiff
Touh87 Husky
Pug
2 Beagles
Update 2.5.7.2: Renamed all of the script fragments to prevent incompatibilities with other mods that might have different script fragments with the same names.
Update 2.5.6: Improved Tugh87 Husky and Barbie. More dialogue options for follower dogs. Changed Dog Race to be able to go through doors, so they stop getting stuck in buildings. This does mean that all dogs can now go through doors though, but most dogs in the game are nonhostile. Running inside will no longer stop a Forsworn dog though.
Update 2.5.5: Improved fluffier Shiba Inu and better Dogmeat meshes.
Update 2.5.4 Makes Scooby, Courage, and Dogmeat into essential characters so they won't be killed by rats and stuff.
Update 2.5.3 Updates all of the remaining dogs to the newer model style. Fixes the Dane to not just be floating fur.
Upate 2.5.2 Bugfixes on the Beagle meshes
Update 2.5.1 Bugfixes
Update 2.5: Now Courage and Dogmeat are also recruitable followers. New model for the Akita dog. Scooby will now always be a Great Dane, Courage will always be a Beagle, and Dogmeat will always be a GermanShepherd.
Update 2.1: Includes the scripts to make small dogs small based on their keyword.
Update 2.0: Finally made Scooby a recruitable follower. Better versions of beagles. German Shepherd is replaced with a totally new better German Shepherd dog. Future updates will finally get all the dogs on superior models and add Courage as a follower.
Update 1.991: Adds in the doge dog as a fluffy version.
Update 1.97: adds more dogs to the plugin so there are more dogs to find in the game (50 by my count) and more characters who have dog frens and followers. Also adds better shell textures for fluffier coats. New models for even more dog variety. I also sent the dogspid.esp I have been working on to Chiberia to upload as an update to the original mod, so keep an eye out for that. That will make it so there is even more dog diversity by adding in the touh87 dogs, beagles, doxies, corgi, differently textured huskies, akita, shiba inu, wolfhound, and pug into the dog swap list and apply an enchantment to the small dogs to make sure they are small (this can make puppies really small [check out the pic of the Shiba Inu puppy I found is Solitude {added by immersive creatures}]). Chiberia should have that uploaded soon. Also fixed a bug where I made several high-level Daedra and dogs have a fight with vampires in the Nightgate Inn. It was a really cool fight, but not intentional and all the dogs usually died in the fracas.
Update 1.5: adds more fluffy dogs. This patch is now starting to affect other mods. If you have a mod with a listed dog, this mod is likely to make that dog fluffy. Adds touh Mastiff and Husky, Dachshunds, and Beagles.
Update 1.4 : makes sure that all of the used dog models in Diverse Dogs are completed and all the files are in the zip. Some updates to the shell texture alpha channels for smoother transitions. Fixed the transparency layers on the labrador diffuse to eliminate those weird boxes. There are still several included models that you might not see because they are not in the form list from Diverse Dog Textures - SPID. Namely it is the different colored Huskies (nonblack versions), The touh87 husky and mastiff, and the Mihail pitbull. I can add those and if you ask how, I will tell you, but that's not my mod to put out an update for. I did it for my own game though. I am currently working on fluffing the Touh dogs, and will include them in a future update even if ya'll won't see them in game. If you use a mod that adds Gladys's corgi, that is now included. That can also be added to the SPID list. Just open dogspid.esp in xedit and add an armor to it that links to an armor addon that calls for the mesh, then add the armor to the leveled list. Simple. Have not yet got the permission to fluffy the Akita and Shiba Inu, but they're ready to go as soon as that comes in.
Credits:
Chiberia for the required mod and from Chiberia's and GG77 Dog Companions pages:
Credits:
- Adventurer1111 (with Touh87 + CGTrader/SketchFab + Kvalking ) for the Mastiff, Great Dane, New Husky, Golden Retriever, German Shepherds (« You can use any of the models in your mod as long as it is not for sale »)
- Cansu for the texture of the German Shepherd in his mod German Shepherd
- ㅇㅇ(« anonymous in korea ») for the Labradors in Labrador Replacer and Labrador Replacer « All mods of this channel are for everyone to use freely. As long as you mention the original author in your derived mod, no one will refuse to use their works. » « so I think, you can just link his post and mention his username as ㅇㅇ, and link this tullius channel » (« Sexlave ») ( tullius channel )
- Aenkill for the textures of the different colors of Huskies (Brown,Grey,Alternative Grey,Pale Brown,Dark Brown,Black) in his mod Husky HD Recolor - Bran and Sceolang replacer ("You are allowed to use the assets in this file without permission as long as you credit me") (+ the team: MangoMonkey "Unique Huskies Patch" and fix for "No Armors" mod; Edg3k tongue texture; Proxe -blenderartists.org- eye texture base). PlagueHush for the retexture of the mod of Aenkill Husky 2k Variants - An Automatic Variants Package
- PierreDespereaux (and Doggo LP for the raw corgi model) for the Armored Corgi in Gladys the Corgi - A Custom Dog Follower Mod (« You are allowed to use the assets in this file without permission as long as you credit me ») Note: I only use a Corgi (not armored)
- LorSakyamuni -> for Witcher 3 models for the Border Collie (not yet implemented, but I intend to) Under this license "Feel free to use them and rig them, just remeber to credit me."
- Zira1251 for the touh87 Snow Dogs (coming soon to an update)
- Looks like Hissssa made those Japanese dogs and they are open source as long as I don't try to sell them, so Akita and Shiba Inu now in mod
- TriptheRift for the Barbie Doge (requires Barbie Doge mod for the follower dog, then let the mesh overwrite it)
For all the models that I fluffed.
Big Shout out to Fusa Project and Fluffworks and that guy who put the tutorial up on the LE page. It didn't mention using noise (but that really helps the fluff), and the weird converting to 3DS step doesn't work for me, but it got me started.