
Longer Candlelight and Magelight but actually good
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Unique DLs447
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Total DLs594
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Total views2,968
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Version2.0
- Download:
- Manual
About this mod
Extends the time the spells candlelight and magelight are active for, with included counterspell.
- Permissions and credits
- Changelogs
Extends the active time of candlelight to twenty minutes, and magelight to ten minutes. Candlelight now has a counterspell that "turns it off" so to speak(technical details for nerds included below).
The counter spell tome can be found in the shops of most mage vendors under the name "Spell Tome: Snuff Candlelight".
For those of you who don't want to go trawling for it, you can spawn it in with the command below.
player.additem FE044D89 1
Before installing, ensure Candlelight IS NOT already active. Your game will most likely crash if it is.
- Manual install -
Extract the .esl into your data folder, enable in load order.
- MO2 install -
Click install, ensure plugin is enabled in load order.
- Vortex install -
Uninstall Vortex.
- Uninstallation -
Ensure "Candlelight" or "Snuff Candlelight" is not currently an active effect.
Remove the .esl from your load order and installation method of choice.
- Snuff Candlelight Breakdown -
Skyrim has no way to simply dispel an active spell, for some strange reason. You also can't simply overwrite the spell without some legwork. Skyrim's spells follow two main rules for an effect to overwrite another: One, the effect must be "stronger" than the currently active effect. In the case of Candlelight, the deciding factor here is "Duration". However, if you simply create a spell with a longer duration and disable the "FX Persist" flag in the scripts, the previous spell won't disable. It'll instead stack as a separate effect. This is where rule two comes in. The script for the modified spell must share the same keyword as the original spell, while having the "Dispel with Keywords" flag enabled.
As you probably know, Candlelight is not exactly helpful when you're trying to sneak around. Luckily, Todd threw me a bone here and tied that pesky sneak debuff to the actual FX of Candlelight. This effectively means the "Snuff Candlelight" spell I've added is the same as not having Candlelight enabled at all. Thanks, Todd!
Admittedly, I'm not exactly too fond of this implementation as it's rather... Messy. It works though, which is what matters until I can put together a cleaner version.