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Author notes
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File credits
galaxy94, Chesko, Sthaagg - for lantern meshes and textures Ruler0fWorlds - for ENB Light fix
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Changelogs
Version 1.1.5
forgot to add enb light to a mesh
enb light is now in the bsa; non enb light meshes are now loose files
streamlined the keywords a bit
I'm probably forgetting something since I made these changes some time ago
Version 1.1.1
minor update, added names to excluded list
Version 1.1.0
prevent use in cities to reduce light pollution, except for guards
removes lanterns when sitting and sleeping
for general NPCs set candlelight distribution 80%, 69% for lanterns and torches, 50% for guards
excludes NPCs from crowded streets mod
Version 1.0.0
initial release
Description With this NPCs and followers with the lantern provided will start off holding their lanterns in hand when it's dark and then place them on their hips when in combat.
Spell casters will use candlelight in and outside of combat when it's dark and torches will be distributed to NPCs who can fight with one handed weapons.
For players, lanterns require 'Lantern Oil' to be used which may be found on NPCs that are likely to use them as well as merchants when CID is installed.
Requirements and Recommendations * And all their requirements SPID - Will not work without it CID - If you want merchants to sell lanterns and oil Light Limit Fix - For ENB light option and to fix no light bugs ENB Light - Alternative to Light Limit Fix ESL Support plugin - For VR and older versions
Compatibility This doesn't edit any vanilla records so it should be compatible with everything. Custom races will need to be added to SPID file.