File information

Last updated

Original upload

Created by

daubuoi

Uploaded by

daubuoibuoi

Virus scan

Safe to use

About this mod

Technically, since the Riekling is classified as a creature, human animation from OAR, Poses or frameworks like MCO, OStim cannot be applied. Therefore, this mod transforms the Riekling into a humanoid form, allowing for the use of poses or other frameworks like regular NPCs. And do what humans can do.

Requirements
Permissions and credits
Changelogs
This mod allows Riekling to do what humans can do! They can pick up and use weapons just like a normal person. You can even use SPID to distribute armor and weapons for them, just as you would for humans. You can also use human animations from MCO and much more. There are plenty of things you can do!


Requirement

Playable Riekling SSE

Installing

safe to install mid game,  usual modmanager installation, place my mod after Playable Riekling SSE

You can install the "Playable Rieklings - Animated Armoury SSE" patch from the Playable Riekling SSE mod if you want to use the spear animations for them.

Uninstalling

safe to uninstall mid game

Its requirement mod is playable... do I have to play it?
You don't need to, and also can't, my mod only uses assets from the Playable... mod. Its playable functionality has been locked by me due to issues arising when distributing to NPCs.

Can I attach a hotdog to it? 
 You can, but you need the modder to create a patch for it.

You can check out my humanoid replacer mods and other mods here :D



Credits
Playable Riekling SSE by Abbalovesyou