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Vergil65

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Vergil65

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About this mod

Modifies all Deadric artefact weapons to have double their charge capacity. Also modifies some of the artefact weapons to have faster attack speed. Adjusts the Rueful Axe as well.

Esp-light plugin.

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This mod does three things:

1) Doubles the charge capacity of Daedric artefact weapons.

All of them, yes. I considered making their charges infinite, but decided to keep some sense of balance by having them stay limited.

2) Increases the artefact weapons' attack speed.

For most weapons in the game, the standard attack-speed ought to be: 

- Dagger: 1.3.

- Sword: 1.

- War axe: 0.9.

- Mace: 0.8.

- Greatsword: 0.75 (vanilla has it at 0.7, but certain greatswords have it at 0.75). 

- Battleaxe: 0.7.

- Warhammer: 0.6.

This mod increases some of the Daedric artefacts' attack speed. Vanilla already does this for the Ebony Blade (its speed is 1, the same as a sword) and Voldendrung (0.7, which is as fast as a battleaxe). So this mod edits the other melee-weapons to be faster as well. They are:

- Dawnbreaker: 1 to 1.3. 

- Mace of Molag Bal: 0.8 to 0.9.

- Mehrunes' Razor: 1.3 to 1.5. 

So now all the Daedric artefact melee weapons have a faster attack speed.

3) Edits the Rueful Axe as well.

This weapon is supposed to be disappointing, because you're dealing with Clavicus Vile (it doesn't even count as a Daedric artefact). However, I've decided to make it less disappointing (but not OP). The changes are:

- Removed the stamina-damaging enchantment and made the weapon enchantable. 

- Added the 'WeapMaterialDaedric' keyword to it, making it count as a Daedric weapon.

- Increased its attack speed from 0.5 to 0.7, making it as fast as a standard battleaxe.

- Increased its stagger from 0.85 to 1.15, which is the standard stagger inflicted by battleaxes.

- Fixed the sound issues, such as giving it the two-handed block sounds, and two-handed swing and equip/unequip sounds.

It still doesn't count as a Daedric artefact, though, and I've left its base attack of 22 as is (it's still weaker than a standard Daedric battleaxe, which is 25). But I've also left its weight of 10 unchanged, making it very light for a battleaxe.