About this mod
Adds Pokeballs to the game. they can be used to capture as many NPCs as you want!
Also includes physically throwable Grenades
- Permissions and credits
- Donations
You can use these to capture NPCs and release them later.
Red Balls will not affect the NPCs faction
Green balls will Make NPCs Friendly and fight for the player for 1 hour after being dropped. You can use this on dragons to be able to ride them!
This mod WILL WORK in SE/AE using havok grab or grab and throw.
this mod uses Vanilla mechanics and has no hard requirements.
this mod also adds 3 physically throwable impact grenades with fire, ice, or shock affects.
unlike other "grenade" Mods you can throw these Grenades with Higgs and they will explode.
100 of each item will be given to the player when the game loads. you can craft more if needed. there is no limit to how many
How to use
1. touch an NPC with the
2. they are now captured, pick up the
3. Next time you drop that specific ball, after 5 seconds the
SOME NPCS CANNOT BE CAPTURED mainly because some NPCs would Crash the game for some reason. I have prevented the following NPCs from Being Captured
Essentials, Teammates, Children, Dead, undead, summons/commanded, Most domestic and low level wild animals, Guards, Riekling
IF YOU HAVE ANY ISSUES WITH ANY NPCS LET ME KNOW and I will prevent them from being captured.
How to use impact Grenades:
1. Grab and throw with HIGGS, make sure you have the damage objects feature enabled.
2. if thrown with enough force an explosion will occur. This will not be traced back to the player
Set droppedObjMinDestructibleSpeed = 4.0 in your higgs_vr.ini for most consistent results
If you are using Spellwheel VR I recommend checking the MCM option "show all spell tomes" so the grenades
This Mod is ESL Flagged
Mods like this take lots of hard work!
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