About this mod

Treat every single Texture with love to get most of the details not a single texture left untouched while preserving the VRAM uses to almost same as vanilla it tooks me more then A year of daily work to do it.I repack them in 9 BSA to Overwrite Vanilla BSAs. dont break save game upon installing uninstalling mid play trough I hope you appreciate it.

Requirements
Permissions and credits
Changelogs
Donations
Key Features:
   
    This mod is the result of extreme passion, love and dedication to beloved Skyrim Started this project back in October 2023,
    Hope you enjoy and appreciate it.
                                     
                                 




  • Every texture in the game, including 31,952 textures along with 115 Creation Club (CC) textures, has been upscaled and Enhance without over sharpening them to offer high-definition visuals that stay true to the original art style.
  • Experience Skyrim like never before with improved landscapes, foliage, water, and architecture, all brought to life with enhanced clarity and detail. Most textures are Same  resolution as of vanilla textures.
  • Normal maps given extreme attention to give more detailed look + more then 500 normal maps created from ground up those of lack ability to give better result just by upscaling.

    Vanilla bug Fixes:

  • More then 1000 (mostly weapon textures) vanilla textures comes with blank alpha the consumes small amout of vram were fixed.
  • Vanilla trolls don't have eye textures are fixed.
  • Most of the architecture and landscapes suffers from over highlights, were fixed.
  • Effects needed deep cleaning to remove artifacts and softened to look more believable.
  • Vanilla snow textures mismatch with each other in colour and brightness, match there brightness and colour and create matching landscape diffuse patch to give blended and consistent looks to snow.
  • Rugs textures are very low quality and don't have fabric details, fixed it.
  • Same with the tavern, jarls and robes textures they lacks fabric looks and give vibes of the plastic, were fixed.
  • Fixed alpha in green dragon.
  • windhelm decals have inverted normal maps, were fixed.
  • Mountains textures don't blend very well with the vanilla landscapes, lower their brightness to give it a blended looks.
  • Fort Dawnguard have extreme highlighting issue, were fixed.
  • Ruin urns are pretty low quality lacks the ability to be upscaled, recreating them is the only option.
  • Toned down extreme yellowish tone in Vanilla clothes, armours and weapons a little bit.
  • Awful Furniture textures were fixed.
  • All the book with low resolution Counterpart were replaced with the higher resolution alternative.
  • Same with the other textures like prisoner clothes, wine and few more.
    Texture Details :
  • Fixes a lot of textures with blank Normal maps do free up some vram usage.
  • Covers USSEP Fixes as well.
  • Textures size adjusted carefully to in sure maximum visuals and performance ranging from 4x4 to 4k most of the textures.
  • Architectures diffuse textures are 2k mostly with 1k normal maps (Doors have 2k normal maps)
  • Clothes use 2k diffuse and normal maps for body armor and 1k diffuse for hats, boots and gloves with 512x512 to 1k normal maps.
  • Same with the Armor's as well.(deep testing has been done for textures size to in sure no quality degradation with performance in mind).
  • Weapons are kept to 2k ( 1k normal maps for arrow and knife because of smaller size).
  • Landscapes were kept to 2k and grass to 512x512 to 1k as well with mountains are combination of 2k and 4k ( Vanilla also have 4k mountains)
  • Actors receives big improvements few of them are 4k while some smaller creatures are kept to 2k to 1k (mammoth and dragon are 4k).
  • Clutter textures were strictly kept in check for improved vram usage while enhancing best visuals possible.
  • Some huge statues are 4k for diffuse as well, most of them are 2k.
  • Large number of very low quality normal maps were recreated using chainner models and overly on the original upscaled normal maps provide great results.
  • Effects given extreme attention to cleaned and softened them because almost no retexture for them available.
  • Terrain noise texture tweaked a bit and trees lods Improved (Map received a big improvement with roads) to overwrite vanilla one only.
  • Vanilla Like Furniture Retexture Included.
  • BSA's are meant to Replace Vanilla BSA's without plugin and does not overwrite any packed or loose texture.
    Performance:

  • My Vivobook 15 Pro (Laptop) with Core ultra 7 , Nvidia Rtx 4060 8 gb(100 watt) , 16 gb Ram can handle it perfectly at 2880x1620 ( Native Resolution) with no stuttering with decent lods (tested for 100+ hours)..
  • V ram usage has been improved and perform almost same as vanilla and in some instances improve over vanilla.
    Downloading Instruction:
  • I am aware of Nexusmods Issues regarding Downloading large files in different reigns.
  • I tried my best with some RAR manual settings to get the smallest size archives possible.
  • To tackle this I split mod in to pieces for easier downloads 
  • Manual Download is recommended Vortex and MO2 seems to fails often on large files.
    Installation Instruction:

  • Recommend to use Vortex or Mod Organizer 2.
  • Downloading all the parts will covers everything with in the 9 BSAs Skyrim AE offers.
    Suggentions:
  • Install Unofficial Skyrim Special Edition Patch - USSEP Patch included
  • Highly Recommend The New Normal by  disitinerant Really awesome work.(I will upload without Normal maps when its completed)
  • Fixes over bright and dark meshes Fixed Mesh Lighting
  • Fixes low poly Vanilla Meshes Static Mesh Improvement Mod - SMIM + SMIM 4K
  • (Must overwrite SMIM with SMIM 4K otherwise you see low Resolution Textures)
  • Fixes various Meshes Assorted mesh fixes + Vanilla Remastered (Patches) ( Overwrite it with the patch available)
  • Fixes Vanilla meshes those use small portion of texture Major Cities Mesh Overhaul + Vanilla Remastered (Patches) ( Overwrite it with the patch available)
  • Give 3d look to roads Blended Roads + Vanilla Remastered (Patches) ( Overwrite it with the patch available)
  • Improved Females Faces Natural Female Face Skin (Normal map)
  • Improved Male Face TRUE FACES - A Character Enhancement Project (download 2k with Wrinkle Tweaks)
  • Goes well with it and has Grass Cache for vanilla as well BruvRamm's Skyrim Anniversary Edition Vanilla Enhanced LODs (Follow the Instructions on mod page for Installation)
  • HD Terrain Noise Texture SE
  • (Optional)
  • Yet Another HDR Eye Adaptation and Bloom
  • HasphatAntobolis Stupidly High Poly Mod Series
  • Pieter82 High poly Vanilla Meshes Series
  • Parallax Textures For Vanilla Game and Various Mods
  • or
  • Vanilla Remastered (Ultimate) Parallax Resources
    Credits: 
  • Thanks XilaMonstrr for Fabulous Facegen - Optimized NPC Face Textures
  • Thanks moizoos for Seamless Cubemaps
  • Thanks DoUevenCHIMbro