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Uvithryn

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Uvithryn

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About this mod

Distributes wigs from jg1's Vanilla Hair Remake to most of the NPCs covered by Bijin and Pandorable's various replacers using SPID. The goal is to give these NPCs performance-friendly SMP hair so they don't stand out from all of the others.

Requirements
Permissions and credits
Once I installed Vanilla Hair Remake, I immediately wished all of the NPCs updated by Bijin and Pandorable had SMP hair too, so I created this mod.

This mod doesn't apply wigs randomly. Every NPC has a hand-chosen wig that either matches their original hair or looks similar to the hairstyle from Pandorable or Bijin's version. In cases where the Bijin/Pandorable hairstyle looks good without physics (eg. short hair or tied into a bun), the NPC won't receive a wig.

Everything here is very modular. There's only one file to download, but the FOMOD allows you to select the NPC replacers you use so you'll only get the SPID distribution files you need.

I've left out Serana and Valerica as their hairstyles are not covered by Vanilla Hair Remake, and there are other mods that replace their hair with SMP alternatives. I've also omitted Pan's Nameless Witches as they didn't play nice with wigs at all.


Customization
While the mod should work just fine without customizing it, the distribution files themselves are easy to modify. Just comment out any line you don't want, and that NPC won't receive a wig. For example, if you want to change Faendal's hair, search for his entry in the VHR_Wig_Pan_Males1_DISTR.ini file (because he was updated by Pandorable's Males 1).

;Faendal
;Spell = _Uvi_DarkElfHair09Spell|Faendal
;Faendal - Alternate
Spell = _Uvi_ElfHair03Spell|Faendal 

You'll see that Faendal has been assigned an alternate hairstyle that was closer to the one Pandorable chose for him. If you comment out the fourth line by adding a semicolon to the beginning, Faendal won't get a wig assigned. If you also uncomment the second line, Faendal will get the wig that matches his vanilla hairstyle. If you replace _Uvi_ElfHair03Spell with _Uvi_ElfHair04Spell, then Faendal will have Elf Hair 04 instead. Make sure to keep Elf/Dark Elf hair on Elves, Orc hair on Orcs, Nord hair on humans, and Nord/Redguard hair on Redguards. 

If you open these files in a program like Notepad++, certain parts will be colour-coded automatically so it's easy to see which ones have been commented out. Note that commenting out an existing line will not affect an existing save where a wig has already been applied. Adding a new line that equips a new wig should apply the new wig to the NPC. You could also use console commands to remove the spell identified in the SPID file and to remove the wig from an NPC's inventory after removing a line from the SPID distribution file.


Note
Please note that removing the SPID files or the esp file will not remove wigs from NPCs on an existing save. You can remove wigs with console commands, but it would be very tedious to remove them all. While I can't condone removing mods mid-game, if you really need to remove wigs from many or all NPCs, you could deactivate this mod as well as the wig module from VHR (Vanilla hair remake SMP NPCs.esp), load up your save, make a new save, and then clean that save with Fallrim Tools in case any scripts are still running. You can then re-install the VHR wig module and keep playing. I can't promise that it won't mess your save up, but it will remove all of the wigs pushed out by this mod.


Requirements
Vanilla Hair Remake is required for the included wigs. Make sure to download the optional wigs file and activate the esp.

SPID is required to distribute the wig.

RaceMenu or Hair Colour Sync are recommended to get the wig colour to match the NPC's intended hair colour. Hair Colour Sync is recommended if it works for your version of Skyrim.

While not technically required as this mod will update relevant NPCs regardless of whether these mods are installed or not, it's intended to be used with at least one of these replacers:
This will also work if you use alternate esp files from another mod. The FOMOD installer auto-detects the standard esp files as well as the official all-in-one files, but you can always check them off manually in the installer if your replacers aren't auto-detected.


Compatibility
This mod should be highly compatible, with a few caveats. One of the limitations is that when a wig is assigned to an NPC through SPID, that wig is equipped even if it means forcing out another item that takes up the same slot. This becomes a problem if the NPC is supposed to be wearing a set of robes that includes a hood, as the NPC will end up naked when that item is unequipped. I've left NPCs wigless in these cases, but Pandorable has edited many NPCs to remove their hoods. I have assigned wigs to some of those NPCs, so if Pan's edits are overwritten by something else in your load order, that NPC might end up naked in your game. Cases where Bijin overwrites Pan's edits are covered in the FOMOD, but any other NPC replacers are not covered here. If any of these NPCs are edited by another mod in your load order, make sure Pan's esp loads last, or remove the wig from the NPC in the relevant SPID distribution file. If anyone knows how to write a script that equips a wig only if the relevant slots are empty, please let me know!
I might have missed some, but here are the NPCs I know of that you should watch out for:
  • Anwen - Pan NPCs
  • Danica Pure-Spring - Pan NPCs
  • Orla - Pan NPCs
  • Aicantar - Pan Males 2
  • Senna - Pan Devoted Dames
  • Illia - Pan Wicked Witches
There are others that wear hooded outfits, but they don't have wigs assigned by this mod.


Credit
jg1's Vanilla Hair Remake which is where all of the hairstyles come from. This mod wouldn't exist without it!
This mod is based on Chlamydia1's work in their SMP Vanilla Hair Remake wigs for RS Children (SPID) mod, which itself is based on a script from BiglBrother's Horns For Orcs mod. Those two mods made this one possible.
I added a couple of new wigs that make Male Orc Hair 17 and Female Orc Hair 15 available to humans because Pandorable had used some physics-free hair that looked very similar on a few human NPCs. I used mesh files from Vanilla Hair Remake as well as a couple from Mharlek1's Vanilla Hair Remake Unlocked mod, so credit to them for making that possible.
powerofthree for SPID
Pandorable and rxkx22 for their many wonderful NPC replacers, without which there would be no reason for this mod to exist.