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Changelogs
Version 0.1.2
Release
Description This SKSE plugin fixes an issue where the attack type changes when the player tries to perform a different attack type during an attack in MCO. For example, if the player performs a power attack during a normal attack, the attack will be treated internally as a power attack, even though you'll see the normal attack animation.
Compatibility SE - 1.5.97 AE - 640, 1130/1170 VR - untested, but it should work. Please report if not :)