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Bottle - Pandastic4 - Jenesisquoi - Sebasa81

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dBottle

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About this mod

An extensive, modern lighting mod using po3's powerful Light Placer.

Requirements
Permissions and credits
Translations
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Note: this mod is not compatible with other lighting mods or ENB. It is also not meant to be used with ENB Particle Lights; you can try but you may have undesired outcomes.

The rest of the lighting configs that used to be hosted here, are now hosted on the CS Light page for better compatibility for people to choose what they want to use. Please for the latest update head to that page from now on for extra configs.

Placed Light
This is an extensive, modern lighting mod using po3's powerful Light Placer. Due to Light Limit Fix this allows modders to attach real bulbs to every candle in the game: almost every single thing I could think of that would make sense to emit light now does.

Placed Light covers both interiors and (optionally) exteriors. It attaches bulbs based on .nifs, so as long as you're not using custom named meshes it will attach bulbs to everything written in the provided json.

Bulbs have been added to all braziers, campfires, indoor firepits, soul gems, lanterns, torches, chandeliers, plants (e.g. deathbell, dragon's tongue), potions, ingredients, dwemer stuff, and weapon enchantments. Support for more objects is being worked on and will come in future updates.

Requirements


Installation

  • Install the prerequisites
  • Install this mod normally through your mod manager. Read the FOMOD. If anything is unclear, just ask
  • Install the provided Synthesis patcher by either downloading it here, or simply searching for "PlacedLightPatcher" in the Synthesis UI
  • Run the provided synthesis patcher to patch your load order

Compatibility

  • Incompatible with ENB
  • Incompatible with any other interior lighting mods
  • Incompatible with any other exterior lighting mods if selecting the exterior option in the FOMOD
  • Compatible with most other mods. "Silent patches" via the JSONs are used to patch more and more mods to use Placed Light.
JSON tweak instructions

  • Read the Light Placer wiki
  • All JSONs are named according to what they contain
  • Open the JSON containing the things you'd like to tweak
  • Find the fade and radius parameters
  • Fade controls brightness - set the value higher or lower as you'd like
  • Radius controls distance of light - set the value higher or lower as you'd like
  • Save changes

[LightWhiteList] instructions

  • Open the LightPlacer folder (inside the Placed Light mod folder)
  • Open the file named "Placed Light.ini"
  • Find the section labelled [LightWhiteList]
  • Any mod that adds worldspaces should go under this section with its exact plugin name
  • For example, if you have Realms of Lorkhan, Skyrim Extended Cut, and Legacy of the Dragonborn, you should set up the .ini to look like this:

[LightWhiteList]
Placed Light - Spots.esp
Window Shadows Ultimate.esp
Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp
Skyrim Extended Cut - Saints and Seducers.esp
LegacyoftheDragonborn.esm
LegacyoftheDragonborn0.esp

  • That way, any intended look from the way the authors set up lighting will take effect and not be overridden by bDisableAllGameLights.
  • To disable ALL game lights, add the following to the Placed Light.ini under [Settings]. Only for those that want it, this is not required.
  • bDisableAllGameLights = True

Other mod recommendations


Credits

  • Big thanks to Pandastic4 and Jenesisquoi for all the help on patching, and for creating the Synthesis patcher.
  • Thanks to Flayan for the GitHub setup. If anyone would like to contribute to this mod you can do so here.
  • Thanks to abbysky for making this description page (nyehehehe)