About this mod
Ride your horse quickly and freely at any time. There is no need to troublesomely use or disarm the horse summoning magic, or get off or mount it.
- Requirements
- Permissions and credits
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Translations
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There is no need to troublesomely use or disarm the horse summoning magic, or get off or mount it.
Activating this ability once will allow you to ride a horse at any time while Sprinting



There are three powers: Shadowmere, Arvak, Drake.
After activating the power you want to use,
Pressing the E key while sprinting will summon a horse and mount it automatically.
Hotkeys can be changed in MCM.
If you stop sprinting, use up all your stamina, fall into water, stagger, or become ragdoll, the summoning will be automatically canceled.
When you gallop on a phantom horse, you can gallop for a long time because stamina consumption is greatly reduced compared to when you normally sprint.
Followers wearing the Phantom Horse Ring will ride the Phantom Horse accordingly when the player rides the Phantom Horse.
To make a follower who missed the ride on time ride the Phantom Horse, simply press the hotkey again.


Additionally, players can use it in dungeons, indoors, and during battle,
Followers will also summon Phantom Horses in the same manner as the player, but can also focus on combat during battles.
How to obtain

Riverwood General Store


on the fireplace shelf

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Requirements
Open Animation Replacer (SE, AE)
Animation Motion Revolution (SE, AE)
Behavior Data Injector (SE, AE)
Behavior Data Injector Universal Support (AE)
Dynamic Animation Casting NG Plus (SE, AE)
Do not use Dynamic Animation Casting and Dynamic Animation Casting NG Plus at the same time. Install only Dynamic Animation Casting NG Plus.
recommend
Better Jumping (SE, AE) : Set jump and continuous jump while sprinting
Classic Sprinting Redone (SE, AE) : Sprint does not stop after jumping
Compatibility and Troubleshooting
- Compatible with all other horse mods.
- Simple texture replacement mods targeting Shadowmere and Arvak will work the same.
- Shadowmere Rework is supported through a separate compatibility patch.

If the timing is odd when summoning a horse like above, you need to activate one of the conditions in the sprint animation mod you are using.
Dynamic Sprint users can resolve this issue by updating to the latest version.

Please find the animation in question through the OAR log and check "interruptible" to enable it.

I think most other issues you'll encounter are due to not properly installing the required mods or OAR priority issues.
As always, thank you to everyone who supports me in making mods.