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Runestyr

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runestyr

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This mod provides a standalone retexture of the female Merchant's Clothes to a dress and accessories of the type that was popular in 10th century Denmark.

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Historically Accurate Norse Dress -- Standalone Version
by Runestyr

Updates: 

I kept forgetting to upload this for SE/AE, so here it is.

Version 2 makes the garments standalone, requested by some players who use other mods that affect clothing. The garments are worn by most vendor NPCs who previously wore vanilla merchants' clothes (but not DLC or modded NPCs who use the vanilla Merchant Clothes), available by crafting, and appear randomly in the world. 

To craft the dresses on the tanning rack, you need 3 linen wraps, a leather strip, and an herb for color (hanging moss for green, snowberry for red), but no perks are required. As of Ver 2 the in-game names are "Norse Dress Red" and "Norse Dress Green." If you love the garment so much you can't wait to find those items, open the console and type "help norse 4" to get the FormIDs, then "player.additem <formiD> 1" to get them, I won't judge. 

Also, Version 2 offers optional 2K or 4K textures, because 1K is so 2012. You can thank Altbert for suggesting it. I play at 1980x1020 so while the 2K looks much better than the old 1K, the 4K looks the same on my screen as the 2K. Unfortunately I still haven't been able to make a satisfactory equivalent for men's clothing, since this is fundamentally a retexture, the vanilla male garment models have little in common with the historical counterparts, and my 3D modeling skill isn't adequate to making entirely new models.

You can safely overwrite files when upgrading to Version 2, and when installing the optional 2K/4K files.

What this mod does: This mod adds retextured versions of the female Merchant's Clothes as standalone garments with decorative trim and jewelry of the type that was popular in 10th century Denmark among other places.

Why: When Skyrim came out on 11 Nov 2011, a reenactor asked for female clothes that were historically accurate for the Norse culture (also known as Vikings), on which the Elder Scrolls' Nord people are loosely based. As a fellow reenactor whose area of focus is the Viking Age, and a texture artist, I was able to fulfill the request with a simple texture replacer for the red and green Merchant's Clothes (female only) which already had the correct general shape. At the time I posted the file in the forums because the Workshop wasn't a thing yet.

The artwork is my own creation, patterned after the Jelling Stone in Denmark (which I've seen in person). If you want to use the art for something please get in touch with me, as I have the originals in much higher quality.

Conflicts: None known for this standalone version.

FAQs (questions that have been asked at least once in the Workshop):

Q. Dude, I don't think the Nords were real.
A. Clearly, you haven't heard my wife shout! But seriously, the "Norse" (people of the north) were real people who lived in Scandinavia (Norway, Sweden, and Denmark, Finland and Iceland), who shared a distinct culture and language during the Dark Ages.  The "nords" are a fictional people in Tamriel whose cultural is loosely patterned on the real-life Norse culture. So yes, the Nords weren't real and I never said they were.

Q. Aren't the colors too bright?
A. Yes, if you like the original Skyrim colors, where everything looks like the player is wearing gray sunglasses. I play with Immersive Saturation Boost which makes all the colors brighter.  But since several people felt this way, version 2 mutes the colors by reducing saturation by 15% and specular by 50%.

Q. Weren't red and green really expensive and difficult colors to dye clothing in period?
A. Absolutely, and I give you cool points for knowing that. But in a game where portions of every plant and animal can make a magical drink if properly prepared, I more or less kept to the vanilla colors. If there's enough demand, I can make historically affordable hues like yellow or brown.   

Q. I'd love to see more Viking artwork patterns in the game!
A. And I'd love to do more texture replacers, my favorites being Jelling and Ringerike style, but where do you suggest I start?

Q. Can you make men's clothing?
A. This mod is essentially a retexture. The vanilla models for men's clothing are entirely unlike what the Norse men wore in history. Skyrim men's tunics more closely resemble historical women's clothes from some parts of Scandinavia, and cross-dressing was grounds for divorce in the historical Norse culture. So it would be irresponsible of me to break up a union that was built based on:
I just met you
and this is crazy
that's an amulet of Mara
so marry me maybe.

Also my 3D modeling skill just isn't enough to make entirely new clothing models, nor do I have time to learn. Even before Bethesda made clothing models needlessly complicated via Armor Addons starting with Skyrim, my modding skills were limited to mashups and retextures.