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Nite

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NiteFromWindhelm

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A compatibility patch for some tweaks for the Handguns to work together

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A compatibility patch for some tweaks for the Handguns to work together
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This mod makes it so that Armor-piercing Handguns of Skyrim (Optional file - Armor-piercing only - Handguns), Lore Friendly Guns of Skyrim Projectile Speed Boost, and Enchanted Handguns work together, plus a few tweaks of my own.



In short, these tweaks fix enchantments and poisons not working on the Handguns, Fixes visual bugs, and adds armor piercing just like the enhanced crossbows, and makes the bullets faster.



My Tweaks Include

 - Changed all Projectile models with the Poison Bomb Bullet model as its the only one without special effects attached to the model. This is to fix special effects getting stuck and becoming static on whatever you shot at for a short time.

 - Changed the Poison Bomb Bullet to black instead of green.

 - Gave the 2 Burrowing Bullets the correct Explosion Data. They now use the stagger 50% that went unused but was meant for them.

 - Changed the Burrowing and regular Bullet Explosion Data model to use FireBallExpSmall01.nif instead of FXdustBurstMed.nif because it would have a static cloud of dust that would be stuck to whatever you shot at for a short time, it's also the same model used by the Cheap Explosive Bullet.

As a reminder, this requires the optional file  Armor-piercing only - Handguns from Armor-piercing Handguns of Skyrim to work as well as the other 2 mods and obviously Lore Friendly Guns of Skyrim (Handguns)


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