About this mod
This mod is an SKSE DLL that manages custom NPC biography files from Mantella AI, to be installed as if they were mods. It's my first public mod in C++. I created it for myself because manually moving the stories to the folders is annoying and limits the ability to share them with people who play Skyrim.
- Requirements
- Permissions and credits
- Changelogs


INSTALLATION ORDER AND USE

Just install the mod wherever you want. If you have it organized with the other Mantella mods, even better, but it shouldn't conflict with any mod. It's just a DLL and a JSON file inside, nothing more.

In the installation tutorial for Mantella AI for low-spec PCs, I left more details on one of the pages, such as the simple method for packaging the stories and leaving them in mod format, or where to place the JSON files you already have in a mod. Here is a summary.

To save time, you can simply enter the mod DLL folder and find the 'Mantella BackHistory' folder. Just place the generated JSON files inside.


OTHER RELATED MODS

In the video section, there will be several videos. One is about the story generator, and the other will be about how to install Mantella on low-spec PCs. You can also visit me on Nexus and see my mods, or on other sites where I also publish mods.

VIDEO

In this video, which will be in English and Spanish, from minute 11:25 there will be information related to the SKSE DLL. I hope you like it. I also left comments about my other mods that I am working on and some light previews, and cat memes.
Here is a very simple tutorial video on how to install the mod. Don't follow the video, better go to my profile and the tutorial will be there.
Here is a short video of me interacting with Serana with the biography modified by the JSON I made. This is closer to the Serana from SDA, and I have already finished rescuing her mother. We are almost at the final part, so it is mentioned in the biography that she will advance with me, you know what I mean. For those who don't know Spanish, she takes my hand and tells me she feels things, and then says she is mine. All this in an Ostim hug animation... God, what a good mod Mantella is. The rest of the video is just me looking at the horizon, with Vilja saying things about the missions as usual.
I have many videos, but I also have some complete stories. However, since I made them thinking about pushing Mantella to its limits, there is no censorship. YouTube wouldn't let me upload them, so the second tutorial on how to use it without censorship in the dialogues will be on another site.

COMPATIBILITY

I'll leave here a fragment of what I mention both in the video and on GitHub about the project
Mantella-Adding-NPCs-Back-History-NG Github
- Compatibility - In theory, it should work in almost all versions of Skyrim. However, since I prefer practice over theory, the beta testers tried it in their game versions, and it worked correctly. It has not been tested in VR and the first SE that was released, but it should work the same.
- Incompatibility - Thanks to -LightBringer, the incompatibility with games that use directories on different disks, whose mod paths are managed by Wabbajack, was discovered. To make it compatible, I will need to understand how this program works first. It will take some time, but it will be included. "For common Wabbajack users, it should work. But for those who have the game on one hard drive, the mods on another hard drive, MO2 on another hard drive, Wabbajack on another hard drive, and so on, creating a more complex setup, the DLL will not recognize it. That's why the incompatibility. I need to understand how to overcome that."

SOON

"There are so many things that it's better to watch the video or directly ask on Discord. I'm on the Ositm and BWY Discord servers. My name is '@John95 🐈', just tag me and I'll respond. Or if you have cat memes and want to send them, I'll receive those too.
In the new YouTube videos, I left some sneak peeks of what I'm working on, like Serana dancing, or the DLL for merging Ostim. Wow, there are many projects, all advancing at their own pace.
I was working hard and finally managed to learn the basics of C++ and animations. But then Mantella appeared, and since it's now simple to install, I had to make the tutorial. But once I finish this, I'll be back.
It's funny how, to generate a DLL for an SKSE mod that weighs about 4 MB, I have to set up the entire environment on my PC and complete the development, but it generates at least 5 GB just so the final DLL ends up being 4 MB hahah, things about C++ I hadn't taken into account.


LICENSE

MIT License
Copyright (c) 2024 John1995ac
Permission is hereby granted, free of charge, to any person obtaining a copyof this software and associated documentation files (the "Software"), to dealin the Software without restriction, including without limitation the rightsto use, copy, modify, merge, publish, distribute, sublicense, and/or sellcopies of the Software, and to permit persons to whom the Software isfurnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in allcopies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS ORIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THEAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHERLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THESOFTWARE.
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ACKNOWLEDGMENTS

A special thanks to -Pierrot83, -BlackCat🐈⬛, -SirPuddius, -Edsley, -AlbertoSinMas, -novac, -Arroganz, -MARCO6139, -"Xal - Does NOT have the sauce", -LightBringer and -S0ULH0WLER for being my beta testers. After about 30 attempts, we managed to make it work without problems in most versions of Skyrim. Thank you very much; I appreciate it a lot. Also, thanks to the folks from different Discords who gave me advice and support. Thanks, I will continue modifying this not only for myself but for those who want to enjoy Mantella and their role-playing games.
Special thanks to mrowrpurr "https://github.com/SkyrimScripting/SKSE_Template_HelloWorld", who created the tutorial for starting with SKSE. It's an incredible piece of work, really good for beginners. "She forgot to mention downloading GIT, but it's a minor detail. If you follow the tutorial without downloading GIT, you'll have a hard time like I did." This work is based solely on what I learned from her tutorials, and of course, my own contributions. I respect her conduct guidelines and license. Thanks.
Also, my thanks to Sigiel who created a program only available in Python (.py), which limits its use too much but is great. Because of this, I decided to create my own version, from 0 in EXE. It was just what I needed to add to my DLL, giving people with more experience in role-playing the tools to write good stories. He disappeared since September. I left the EXE version of the same in the comments of his mod. You can go there and thank him for the inspiration.
"Thanks to the guys on Discord, many of whom supported this by giving their time to test the mod, give ideas, and even in other mods. Now I am dedicated to creating animations and coding in C++. I have received a lot of advice. Regarding animations, there are many good suggestions, but for C++, there are fewer people, but they are there. Thanks to the guys from the Ostim animation section, who also give good advice, and to Shadowman2777 for his great advice on learning to use Cascadeur "I didn't know that the program existed, I learned Blender almost by myself". With my knowledge in Blender, I can improve my performance. Thanks to everyone.
"And above all, thanks to the artists who upload free music online. There is very good jazz music and others. Thank you very much.

Hello, if you want to support me, I appreciate it very much. Without you, I wouldn't have been able to buy more RAM and memory for my PC to make these mods. You are directly responsible for my improvements. I will continue with animations for Ostim and Sexlab, unique appearance replacements for humanoid female creatures, patches, tutorials for mods or complex things, programs to help you, 3D printed models of game characters. I already managed to do it for the people of a mod on a Discord server. Thank you.


What can I say, many thanks to my Patreons and the guys on KO-FI. I didn't expect you to follow me, as this is technically my first year uploading mods. Thanks to everyone, and if you want to support me so I can eat and improve my equipment, as well as advance in the second phase of my robotics project that is associated with all this Skyrim stuff, it's a secret but it's going well, you can donate. I appreciate it very much.



