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jesterpeanut

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About this mod

Earn permanent buffs from completing quests

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Translations
  • Spanish
  • Mandarin
  • French
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powerofthree's Papyrus Extender
MCM Helper by Parapets

Description
Some vanilla quests reward permanent buffs, such as Agent of Dibella/Mara, Sailor's Repose, Ancient Knowledge, and buffs from the Black Books. Quest Perk Rewards (QPR) adds several more with the intention of adding more player power progression and satisfaction from questing. All of these perks are passive effects so they integrate nicely into every playstyle.

Here's a list of all the perks:

Main Questline - Doom Driven
Time between shouts reduced by 20%. Deal 10% more damage to dragons and dragon priests.

Dragonborn Questline - Ascendant
Weapons and spells are 10% more powerful and enchantments are 15% more powerful (only applies to new enchantments).

Dawnguard Questline - Defender of the North
Blocking is 15% more effective. Weapon and armor improving is 15% better.

Dawnguard Vampire Questline - Superior Blood
Magicka and health regeneration increased by 20% and vampiric drain is 30% stronger. Defy the sun, gaining 20% increased fire resistance during the day when outside.

Companions Questline - Might of the Companions
Deal 10% more weapon damage and learn warrior skills 10% faster. Deal 10% more damage as a werewolf.

Thieves Guild Questline - Guided by Shadows
Lockpicking and pickpocket are 15% easier and learn thief skills 10% faster. 10% harder to detect while sneaking.

College of Winterhold Questline - Arcane Wisdom
Spells are 10% stronger and cost 10% less magicka, magic resistance increased by 10%, and learn mage skills 10% faster.

Dark Brotherhood Questline - Master Assassin
Poisons you mix are 15% stronger and sneak attacks are 15% stronger.

Destroy the Dark Brotherhood - Inner Eye
Poison resistance increased by 15% and sneak attacks are 15% stronger.

Civil War Questline - Veteran of the Civil War
Health, armor rating, and carry weight increased by 25.

Tending the Flames - Dance of the Fire Festival
Stamina regeneration and movement speed increased by 15%.

No One Escapes Cidhna Mine - Hardened Prisoner
Unarmed damage increased by 10 and carry weight increased by 25.

Forbidden Legend - Gauldur's Legacy
Health, stamina, and magicka increased by 15.

The Blessings of Nature - Agent of Kynareth
If returning the sapling - Magicka regeneration rate increased by 10%.
If returning the sap - Stamina increased by 15 and damage and spells against spriggans are 20% stronger.

The Break of Dawn - Herald of the Dawn
Damaging undead or necromancers has a 25% chance to set them on fire for an additional 10 damage.

Laid to Rest - Helgi's Doll
The only thing of Helgi's that survived the fire. Fire resistance increased by 10%.

The Savior of Selveni Nathri - Selveni's Appreciation
Frost resistance increased by 10%.

Kyne's Sacred Trials - Blessing of the Storm Mother
Shock resistance increased by 10%, bow damage increased by 10%, and damage against creatures increased by 10%.


Additionally, there are perks you can earn from completing an amount of quests from a set of quests:

Oblivion Conqueror - Complete 7 Daedric quests
Armor rating increased by 25. Damaging Daedra also deals an additional 40 damage, can only occur once every 7 seconds per target.
See spoiler for all eligible quests
Spoiler:  
Show

It doesn't matter how you complete these quests, as long as they are completed (e.g. you can choose to kill Barbas or not, etc)
  • The Black Star
  • Boethiah's Calling
  • A Daedra's Best Friend
  • Discerning the Transmundane
  • Ill Met By Moonlight
  • The Cursed Tribe
  • Pieces of the Past
  • The Whispering Door
  • The Break of Dawn
  • The House of Horrors
  • The Taste of Death
  • The Only Cure
  • A Night To Remember
  • The Mind of Madness
  • Waking Nightmare


Agent of Arkay - Complete 5 quests related to aiding Arkay's priests, burials, helping family members grieve, or laying spirits to rest
Restoration spells are 10% more effective and magicka absorption increased by 10%.
See spoiler for all eligible quests
Spoiler:  
Show

  • Help Andurs retrieve his amulet of Arkay from the Whiterun Catacombs
  • Ancestral Worship (the quest where you help Golldir kill a necromancer at Hillgrund's tomb
  • A Love Beyond Death (the quest where you kill a necromancer at Ansilvund)
  • Help Runil retrieve his lost journal
  • Laid to Rest
  • Blood on the Ice
  • Saving Brother Verulus during the quest The Taste of Death
  • Bolstering the Ranks (rescuing Florentius for the Dawnguard)
  • Help Alessandra in Riften deliver her dagger to Andurs
  • Help Morwen at the Skaal Village deliver her mother's necklace to Runil
  • Retrieve Roggvir's amulet of Talos for Greta
  • The Ghost of Old Hroldan
  • Dark Ancestor
  • The Book of Love
  • Retrieve an amulet of Arkay for Torbjorn Shatter-Shield
  • Deliver Beril's ashes to Runil for Thadgeir


Agent of Zenithar - Complete 12 quests related to aiding merchants and laborers
Buy and sell prices are 15% better. Learn all skills except for sneak, lockpicking, and pickpocket 5% faster.
See spoiler for all eligible quests
Spoiler:  
Show

  • Amulet of the Moon
  • Gharol's Message
  • Retrieve bear pelts for Temba
  • Deliver supplies for Klimmek
  • Clear Kolskeggr Mine
  • Find frost salts for Dravynea
  • Complete a delivery for Bothela
  • Retrieve a book for Ghorza
  • Retrieve a daedra heart for Moth gro-Bagol
  • Find fire salts for Balimund
  • Deliver a purchase agreement to Kleppr for Bolli
  • Help Brand-Shei uncover his past
  • Retrieve an ore sample from Filnjar for Hafjorg
  • Help Ingun restock ingredients
  • Help Madesi find materials for jewelry
  • Find ice wraith teeth for Marise
  • Help Talen-Jei find flawless amethysts
  • Help Wujeeta with her skooma addiction
  • Help Oengul retrieve Queen Freydis' sword
  • Help Revyn return Viola's ring
  • Help Scouts-Many-Marshes negotiate better pay for Argonians
  • Help Shahvee find her amulet of Zenithar
  • Find void salts for Captain Wayfinder
  • Find the Ring of Pure Mixtures for Frida
  • Find a book for Rustleif
  • Deliver Adrianne's sword to her father
  • Help Amren retrieve his family sword
  • Help Carlotta deal with Mikael
  • Deliver frost salts to Arcadia
  • Help Ysolda find a mammoth's tusk
  • Help Angeline find more info about her daughter
  • Help Evette convince Vittoria to release the spiced wine shipment
  • Help Taarie advertise her clothing business to Elisif
  • Help Lami find a book
  • Help Milore find netch jelly
  • Help Geldis distribute his sujamma
  • Help Fethis find the East Empire pendants
  • Help Grosta find her husband
  • Help Dravin find his bow
  • Help Avrusa find jazbay grapes
  • Deliver a letter for Pactur
  • Retrieve the golden claw for Lucan
  • Rise in the East
  • Repairing the Phial


Dwemerologist - Complete 5 quests related to dwemer ruins or falmer caves
Damage and spells against dwemer automatons, falmer, and chaurus increased by 20%. Lockpicking is 100% easier in dwemer ruins.
See spoiler for all eligible quests
Spoiler:  
Show

  • Elder Knowledge (retrieving the Elder Scroll from Blackreach)
  • Discerning the Transmundane
  • Blindsighted (Thieves Guild quest)
  • Frostflow Lighthouse
  • Extracting an Argonian
  • The Lost Expedition
  • Unfathomable Depths
  • Grimsever's Return
  • The Path of Knowledge (Retrieving a Black Book with Neloth)
  • The Kagrumez Gauntlet
  • Lost to the Ages
  • A Return To Your Roots
  • Arniel's Endeavor
  • Revealing the Unseen


MCM
In the MCM, you can:
  • Decide how many quests are needed for the Daedric, Arkay, etc perks
  • Enable/disable perks
  • Check your progress on how many more quests you need to complete to get the Daedric, Arkay, etc perks
  • Add or remove all the perks from this mod

Compatibility
This mod has a couple of scripts that listen to quest stop/quest stage change events. Mods that change quest stages may be incompatible. If FormList Manipulator (FLM) is installed, QPR will also support:

QPR itself will also check for quest completion stages from:

Note: Loading this mod in a save and then installing FLM will not work, you'll need to make a new save.
For other mods, there's simply too many to add full compatibility integration with (e.g. it would take me days to integrate everything from BS - Bruma). Feel free to make & upload patches. Most quests should just work by adding them to the form lists via FormList Manipulator.

Installation/Uninstallation
I recommend installing on a new save, but if you want to add this to an existing save it should still work. If installing mid-save and a quest has already been completed, toggling the perk in the MCM should give it to you. This only applies to quests that aren't Daedric, Arkay, Merchant, or Dwemer quests - for these you'll need to manually set the global values in the console (type 'help qpr' to see all the globals).
If you are on older versions of Skyrim, you will need BEES.
Install with a mod manager or manually by dragging the mod contents to Skyrim's data folder
Can probably be uninstalled mid-save.

ESP-FE

Credits
powerofthree for papyrus extender

FAQ
1. How do I balance the perks for my modlist?
  • The perks can be easily changed in xEdit. Note that all perks have a magic effect attached so it can be displayed in the in-game active effects tab. Some of these are purely cosmetic.
2. Can you add integration with xyz quest mod?
  • Probably not. As mentioned above, it would take several days to integrate a mod like BS - Bruma. No permission is required to upload any patches, though.
3. Is it compatible with xyz mod that changes vanilla quests?
  • It depends on what changed, but most likely yes.
4. Will you add more perks / can you add a perk for xyz quest?
  • Maybe