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Author notes
Released under CC BY-SA 4.0 (https://creativecommons.org/licenses/by-sa/4.0/).
File credits
wSkeever - for Solitude Objects SMIMed - festival ropes. powerofthree - for Base Object Swapper. Texture source: https://everytexture.com/everytexture-com-stock-fabric-texture-00120
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Changelogs
Version 1.01
Added a BOS version.
Version 1.0
Initial release.
Ever wonder why the vanilla festival flags appear very low-resolution in game, even with 4K texture replacers installed? This is because the UV map of the flag utilizes only a very small portion of pixels in the texture file. So I scaled up the UV map by a factor of around 4, increasing the resolution to 4 times the original, and made a 2K texture file that corresponds to the new UV map. This should make the flags look way better than original ones in game.
Only diffuse texture is included so the flags might look slightly different depending on the normal map you use. I use the normal map from Sigils of Skyrim in my screenshots.
Requirements
SMIM textures since wSkeever's SMIM rope mesh is used.
Why BOS version? Mods like Holidaysor Unique Festival Ropesassign alterative texture sets for vanilla festival flag meshes, which will be messed up by my edited UV maps. The BOS version does not touch vanilla mesh files so compatibility is ensured.