A script-free SKSE plugin to Add Items, Place/Goto NPCs, Browse in-game forms, and much more. Quickly index thousands of mod added forms and search through them with efficiency unlike any other mod. Supports SE/AE game versions. Can be enabled/disabled mid-playthrough.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
[New] Add Item - Sort or Filter items by enchanted, or non-playable.
[New] Add Item - Sort or Filter items by Equipment Slot
[Change] Improved mouse behavior across all modules.
[Change] Blacklist moved to it's own tab, and refactored entirely.
[Change] Split user settings into two separate tab menus
[Change] General User Settings now automatically save on change.
[Change] Plugin lists can now be sorted Alphabetically, or by Load Order (Ascending & Descending)
[Change] Plugins are now instantiated based on origin instead of last modified Issues #44 #42
[Fix] Pending Confirmation, Blacklist causing CTD due to null reference and improper construction of persistent data.
[Fix] Missing "Default" font option if the game is loaded with a custom font from the Modex.ini
[Fix] Default Show setting not behaving properly.
[Fix] Module loading and unloading is more effective now, lacked implementation before.
[Fix] Keybind popup window, and keybind issues. I swear it's bulletproof now.
[Fix] NPC Module NPC null reference leading to CTD.
[Fix] Better pointer management and type safety for Data and DataType.
[Fix] HTML / Description parsing issue causing CTD.
[Fix] Implemented workaround for persistent Alt+Tab issue.
[Fix] SimpleIME and potentially other ImGui plugin incompatibility Issue #48
[Fix] Removed left over verbose logging that caused some user confusion.
[Fix] Added several fallbacks for improper encoding, null references, and other exceptions that may cause CTD.
Translators: Use https://jsondiff.com/ to compare old english.json to new english.json to find changes. There's over 77 changes and too many to include here unfortunately.
Version 1.1.3
[Added] Esc now exits menu, regardless of hotkey.
[Fix] Cyrillic misspelling, and font initialization. (From v1.1.2)
[Fix] Font backend not loading custom fonts properly (From v1.1.2)
[Fix] Font, Glyph, and Size settings now save properly (From v1.1.2)
[Fix] Carried over fixes made to Mod Filter to Blacklist to hopefully squash the CTD issue.
[Fix] Some other odd-ball issues I noticed myself, or users reported in comments, that were minor.
[Translation] No changes.
Version 1.1.2
[NOTICE] I recommend deleting your Modex.ini and allowing it to re-generate if you saved it previously.
[Modified] UI Scale is now a slider instead of drop-down
[Modified] Font moved to Modex.ini, under "Font & Language"
[Modified] Font, Font Size, and GlyphRanges now update in-game (No more restart)
[Modified] Mod List sort lambda function, added more null reference checks for #issue19
[Fix] Font localization issue causing font list to CTD.
[Fix] Input Modifiers being stuck, or not responsive.
[Fix] Mod Drop-down not resizing properly (especially on upscaled versions).
[Removed] Additional MTL Translations. There are now public references to translated versions that can be used!
Modex acts as a script-free, SKSE successor to AddItemMenu, with the added functionality that many users have desired. Search through thousands of forms across multiple modules with incredible speed and efficiency. The sole design principal driving development of this project is to offer mod authors and users a tool to increase their efficiency, stability, and quality of life while modding Skyrim.
» "How is it different than any other Add Item mod?"
Advanced search and filtering inputs to quickly find what you're looking for.
Add, Place, and Equip items directly to your inventory.
Bring or Goto NPC references, or place new ones.
Create and Customize kits to quickly add, equip, or browse collections of items such as outfits.
Modern UI controls such as drag 'n drop, select all, multi selection, tab completion.
Customizable and sortable table views that you can cater to your preferences.
Displays detailed previews of Item and NPC stats, for quick reference. (No 3D Model yet)
» "Is this compatible with..."
Should be compatible with everything.
Can be added & removed during a save.
Some case-by-case localization issues still with Non-Latin languages such as Chinese, Russian, Japanese, etc.
If you would like to contribute your own created kits, follow the guide on the Github page. It's super simple, anyone can do it.
Note: This hub is mostly for wide spread inclusion, so ultra specific or duplicate kits aren't favored.
» "English is not my native language"
Translated JSON language files should go in "DATA/Interface/Modex/language"
If your language is comprised of glyphs or iconography that is Non-Latin, be sure to configure the "Glyph Range" setting in-game.
There are some reported issues with localization when it comes to loading Non-Latin plugin names, or translations. I'm fixing these as I go.
» "Did anyone help you?"
I pretty much learned C++ in the process of making this. Wouldn't have been possible without the people and communities below. Has been a long time in the making, but I'm proud to have a working public release. Looking forward to building upon what I have and inspiring others!
FlayaN - For their VR support, and managing the VR release!