About this mod
A lightweight overhaul of Skaal Village and Thirsk Mead Hall. Also adds a playerhome.
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Solstheim Reborn - Nords is mainly exterior-based overhaul of Skaal Village and Thirsk Mead Hall, but it also adds a few other small details. Also adds a playerhome

Visual overhaul:
Thirsk Mead:
Adds some basic stockade wall outside of Thirsk Mead Hall as well as a small dock with a boat. It also adds some cover to the furnace area (Because who has an open furnace in a snowy area)
Skaal Village:
Changes the textures and doors (Should be retexture compatible) of Skaal Village to look closer to something like Thirsk Mead rather then Whiterun (Cultural exchange, yay). Also adds a small exterior wedding chapel next to the Great Hall (Now renamed Wind-Eye Hall after Korst Wind-Eye, the Shaman of Skaal Village during the Bloodmoon DLC from Morrowind). Also adds a small fishing hut with a new npc downhill from the village and adds a few expanded pathways in and out of the village.
Misc:
Adds a new Solstheim-Nordic style playerhome for you to discover

Solstheim Reborn is a series of mods made solo by me. In Vanilla, Solstheim is the place you go to do the dragonborn quest and that's it. I seek to change that. In Solstheim Reborn, I hope to make Solstheim an interesting place to be and explore (both visually and mechanically); more akin to Skyrim itself. I also seek to add a few more playerhomes (such as Telvanni and Skal houses to come in future mods).
This series will consist of multiple mods that eventually I plan on merging into a single one:
Solstheim Reborn - Frostmoth
Solstheim Reborn - Raven Rock
Solstheim Reborn - Telvanni Towers (Tel Mithryn and a new playerhome) (Coming soon...)
Solstheim Reborn - Nords (This Mod)
Solstheim Reborn - Ruins
Solstheim Reborn - Misc

Won't work without other Skaal Village or Thirsk Mead overhauls unless someone makes a patch.