Fix Skyrim's broken critical damage scaling! This mod ensures critical hits scale with all general damage buffs, perks, and enchantments. Overhaul critical damage mechanics to make crit builds finally viable, even in the late game.
Requirements
This mod does not have any known dependencies other than the base game.
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Fixed a bug where the mod would sometimes not take effect.
Fixed a typo on a perk description.
Additionally to the scaling for power attack perks that was already in effect, I also added scaling for the base damage bonus of power attacks (2x).
To address the potential for excessively high critical damage multipliers, I've created two versions of the mod. The standard fix version includes all features as intended. The perk overhaul version is designed to integrate more seamlessly with perk overhauls that already scale critical damage. In this version, scaling for skill is removed, and bonuses from enchantments, potions, power attacks, and powers are adjusted to 10% of their tooltip value to ensure a balanced experience without overwhelming stacking effects.
Version 1.0.1
Added missing scaling for bows overdraw perk
Version 1.0
First upload
Details
Tired of Skyrim's critical damage falling flat? In vanilla, critical hits are severely limited because critical damage doesn’t scale with general damage increases—it’s based on a fixed weapon stat. This makes crit builds useless in the late game, where weapon damage can be boosted by up to 500%, but critical damage barely improves. This mod fixes Skyrim’s critical damage scaling by making it scale with everything that boosts general damage. Perks like Armsman, Barbarian, Dual Savagery, and even the Orc Berserker power and the Dragon Aspect Shout now also amplify critical damage. Enchantments that improve One-Handed, Two-Handed, or Archery skills? They all boost critical damage by the SAME amount too. Effectively making critical hits always be 1,5times stronger than a normal hit.
Additional fixes include:
Lucky Dagger: Properly adds +25% critical chance instead of setting it to a flat 25%.
Perks (Bladesman, Deep Wounds, Critical Shot): Also now add to your critical chance rather than overwriting it.
With these changes, critical builds are finally worth pursuing—scale into the late game and unleash devastating crits!