High quality hand made normal and specular textures for use with Vanilla Remastered (Optimized or Ultimate) - Textures Upscaled and Reworked. Currently only missing armor and weapons and effects, as well as DLC stuff for files lower than version 3. Version 3 has the DLC stuff.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
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File credits
Bethesda for original textures and art design. M Waqas for massive improvements to color map definition.
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Changelogs
Version 3.001
hotfix for Solitude 3, included skyhaven clovers and edgetrim
Version 3
New process, I think better. All redone, and now including DLC stuff where it matches Ultimate file structures.
Version 2.1
Everything is downsized to vanilla and packed up together. Still a WIP as I haven't finished armor, weapons, clothes, jewelry, DLC, or CC stuffs.
I made way better normal maps for vanilla Skyrim textures. I used M Waqas' Vanilla Remastered (Ultimate) - Textures Upscaled and Reworked, which is enough of a technical departure from vanilla that it is a hard requirement for these normal textures. I also made new specular maps so Skyrim is no longer coated in shiny plastic. As a final bonus, some snow and other projectors use the normal map, so having more definition can get rid of a lot of bad looking streaks and such.
Update: M Waqas has updated his previous mod so that it shares the changes in Ultimate, so this mod can now be used with that mod as well, and I recommend it if you like me are keen to cut performance corners. In fact, I don't think you will notice much of a difference, as with these new normals, the upsize texture is less meaningful (but the other upgrades by M Waqas are meaningful so one of the two mods are still required). It's here: Vanilla Remastered (Optimized) - Textures Upscaled and Reworked
Enjoy! And tell your friends!
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March forth! 2025. Added a cut of Some_Random_Guy_83's Enhanced Textures Detail (UV-tweaks) with mainly just the rocks to help our struggling vanilla mountain textures quite a lot. Thank you Some Random Guy 83!! You did such a great job on these rocks! it must have taken some extra loving care, and it shows. Overwrite SMIM.