About this mod
This is a very simple mod that I made for myself that adjusts various gold costs and rewards in the vanilla game to feel a little more meaningful and/or realistic.
- Permissions and credits
- Mirrors
- Changelogs
- Donations
I found quite a few mods that do this but most of them tend to also do much more. I just wanted some specific and simple changes. So I decided to make it myself. Bear in mind, I play and mod Skyrim on Xbox and this mod was made for my own game on Xbox.
In the end, I expanded the initial scope of that a little bit, but I think it all worked out pretty well.
Anyway, enough rambling, here is a list of all the changes this mod makes:
Gold rewards for vanilla bounty quests (like those given by a Jarl's steward) and favor quests (I believe these "favor" quests are various individuals' side quests such as the ones around towns like the Sven and Faendal quest) have been increased to more sufficient amounts. Ranging from 200 to 750 instead of 100 to 400.
The gold cost for hiring a carriage is now 100 or so gold.
Buying a horse now costs 3000 gold instead of 1000.
The price of a room at an inn is now 100 gold.
Hiring a follower (hireling) now costs 1000 gold instead of 500.
Increases the price of each vanilla house in each main city.
House prices are as follows:
Breezehome in Whiterun - 10,000
Hjerim in Windhelm - 15,000
Honeyside in Riften - 15,000
Vlindrel Hall in Markarth - 20,000
Proudspire Manor in Solitude - 50,000
I have not tweaked the individual houses upgrades' costs like adding an alchemy station and the others. Undecided about that as of now, may edit and update later.
Increased amount of gold found in each Coin Pouch. (The ones you can find laying around in dungeons, interiors, etc.)
Small Coin Pouch - 25
Medium Coin Pouch - 75
Large Coin Pouch - 150
Increased general quest reward gold amounts a bit. I'm not going to list out every single leveled lists entry for these. I generally increased each Quest Reward type (Small, Medium, Large, Wow and yes Wow is what the last and largest type is called in the game's files/records lol) by 200-250 across the board. So if a quest reward was 500 in vanilla, it's now 750. If it was 1250, it's now 1500. So just a small boost to quest rewards in general.
Increased most vendors, including fences, total gold that they have on hand. Most inns, blacksmiths, spell merchants, and vendors in general should have considerably more gold now making for less trips to sell your loot. This can affect mod-added vendors as well.
Innkeeper - 1000
Blacksmith - 3500
Apothecary - 2500
Mage/Wizard - 3500
Street Vendor - 1500
Fences - 1000 to 2000
Miscellaneous Vendor - 3000
(Fences' total gold amount changes as you proceed through the TG questline. Vanilla total gold for fences' range was 500 to 1000 for reference.)
That should be everything for now. For the record, all of these tweaks were done in xEdit. Patches may be required for other mods that edit the same records and settings.
Anyway, I just made this mod for myself but if anyone decides to download it, I hope you enjoy.
If you encounter any issues with this mod please consider contacting me so that I might try to sort it out. ;)
Either by leaving a comment or you can reach me by sending a DM here on nexus or @ the following:
Discord: Lexifer452#8373
Reddit: u/Lexifer452
My personal discord server: https://discord.gg/N65uyWwvBu