About this mod
Reworked the Dawnbreaker to be more of a powerful anti-Undead holy sword than a useless glow iron sword, and introduced an optional Undead version.
- Requirements
- Permissions and credits
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Translations
- Portuguese
- French
- Changelogs
(This mod is ESL Flag, no need to take precious ESP slot)
• Main changes
Item value increased
Damage increased.
Enchantment charge increased to 10,000 points.
And Undead Version.
Enchantment Changes
Deals <30> Sun damage, or <60> if the target is an Undead. Attacking Undead has a chance to trigger a Lesser Sun explosion, dealing <70> Sun damage to enemies within <15> yards. Killing an Undead target has a chance to cause a <50> yard powerful Sun explosion, which will ignite, Fear or kill Undead targets with less than <20%> health for <15> seconds. Attacking the target will curb the Undead target's recovery ability for <10> seconds. Undead will take <30> sun damage per second using this sword.

( Lesser Sun explosion)

(powerful Sun explosion)
• New Skills
(New skills are used similarly to race powers, or are passive effects.)
When you equip Dawnbreaker, 3 skills are automatically added to you.

• Warmth The Light: Let the Dawnbreaker emit a warm light that envelopes the whole body. The warm light will restore <2%> health and <5%> stamina to itself and allies within <15> yards every second for <30> seconds. Cooldown Time <200> seconds.

• Dazzling Dawn: Let the Dawnbreaker emit a dazzling light that envelopes the whole body. During this period, the physical damage from the undead is reduced by <50%>. Each attack will weaken the target's fire resistance by <10%>, and a heavy attack will release a <15> yard energy wave, causing an stagger to the enemy for <20> seconds. Cooldown Time <100> seconds

• Dawn Blade : Unleash the power of Dawnbreaker, unleashing Dawn blades with each swing of the weapon, dealing <40> sun damage, to Undead and <60> sun damage for <20> seconds. Cooldown Time <200> seconds.
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The Eclipser
Undead version of Dawnbreaker, changed from targeting Undead to targeting non-Undead.

The Undead version of Dawnbreaker changes from targeting Undead to targeting non-Undead, with similar effects.
Enchantment
Deals <30> Blood damage, or <60> Blood damage to non-Undead targets. Attacking non-Undead targets has a chance to trigger a Lesser Blood explosion, dealing <70> Blood damage to enemies <15> yards away. Killing an Undead target has a chance to cause a <50> yard powerful Blood explosion, that will ignite, dispel, or kill non-Undead targets with less than <20%> health. Attacking the target will curb the non-Undead target's recovery ability for <10> seconds. Non-Undead will take <30> Blood damage per second using this sword.
(Blood damage is classified as magic damage.)

( Lesser Blood explosion)

(powerful Blood explosion)
• New Skills
(New skills are used similarly to race powers, or are passive effects.)
When you equip Eclipser, 3 skills are automatically added to you.

• Eclipse Hollow: Showing the hunger of the Eclipse Hollow, each attack will cause <1%> maximum health damage and <5%> maximum stamina damage to the target, and restore maximum <3%> health and <5%> stamina to itself for <20> seconds. Cooldown <150> seconds.
• Lightless Eclipse: Allows the Eclipse to emit an aura of despair that envelops the Eclipse, reducing physical damage from non-Undead targets by <50%>, reducing the target's movement speed by <10%> with each attack, and causing heavy attacks to release a <15> yard wave of energy that stagger the enemy for <20> seconds. Cooldown <90> seconds.

• Dark Blade : Unleash the power of the Eclipse. Every time the weapon is swung, the Dark Blade will be released, causing <40> points of blood damage. cause <60> points of blood damage to non-undead targets for <20> seconds. Cooldown <200> seconds.
(The cooldown effect of all skills is universal. If the cooldown effect of a skill has not ended, all skills cannot be used.)
Convert Dawnbreaker
To convert Dawnbreaker, you need to use the Skyforge at the right time.
Dawnbreaker to Eclipser
When the weather is Eclipse (shoot the sun with Bloodcursed Elven Arrow), use 2 Daedra Heart, 5 Filled Black Souls Gem, 10 vampire dust, 5 Blood potion and Dawnbreaker to convert at Skyforge.
You can also convert back when you don't want to be a undead.
Eclipser to Dawnbreaker
When the time is between 6:30 and 7:00 (Dawn Break Time), use 2 Daedra Heart, 5 Filled Grand Souls Gem, 5 Gold Ingot, 1 Flawless Diamond and Eclipser to convert at Skyforge.
You can also convert the one-handed and two-handed versions of Dawnbreaker and Eclipser at the Skyforge using 1 Daedra Heart and 10 Ebony Ingot.
If you use the Precision Mod, there will also be a unique Weapon Trail.


• Installation & Uninstallation:
Installation: Use a mod manager to install.
Uninstallation: Use a mod manager to uninstall.
• Compatibility
Incompatible with mods that modify Dawnbreaker records.
Compatible with other artifact overhaul mods, as long as this mod is loaded after them.
Mid-Game Installation: Can be installed mid-game. Mid-game safety update
• Credits
- Remiros: Eclipser's 4k texture source.