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busybobo

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busybobo

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Adds Havok physics to Ice Wraith Teeth

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For some reason, Ice Wraith Teeth are the only alchemy ingredient in the game that lack Havok physics, which means you can't hold them in your hand, and can't use Telekinesis to pick them up. If you're a Skyrim VR player, that means you can't grab them with HIGGS and can only pick them up by hovering your hand in front of them, like an activator. This simply flags the vanilla mesh to enable Havok physics, making Ice Wraith Teeth consistent with literally every other alchemy ingredient in the game.

I don't know if the issue exists in the flat/regular version of Skyrim SE/AE, but if you notice that in your game, Ice Wraith Teeth lack physics, then this will work.

No ESP, install wherever, whenever. Safe to add or remove mid-game, since it's just a single mesh.

Compatible with any retexture mod that uses the vanilla mesh as its base. Not compatible with any mod that replaces the mesh, obviously.