PBR (Physically Based Rendering) is an approach for materials and rendering that creates more accurate and predictable results than vanilla rendering techniques, and works very well with dynamic lighting conditions (like time-of-day).
This addon will ensures that materials like metal, wood, and fabric behave consistently under different lighting conditions. Improving the textures with reflectiveness, roughness, metallic shade, and parallax. I've also applied fuzz for fabric and furs so they have proper colored specular.
Recommendation
Best to combine with Skyland PBR, let this mod overwrite it.
Requirement
Skyland Bits and Bobs (main or performance version doesn't matter)
ParallaxGen
Community shaders
Installation
Install the requirements
Install this mod and let it overwrite the original mod
Run ParallaxGen
Install the output
FAQ
Q : Do I need the original mod?
A : Yes, you do. You can get the main or performance version and let this mod overwrite it.
Q : Why is this surface reflective?
A : Yes, because in real life every surface has a level of reflectiveness.
Q : Do I need AutoParallax?
A : No, it could cause issues for PBR mods.
Q : The textures look weird ingame.
A : Do not tick the "Use MO2 loose file order" on ParallaxGen and sort your pbr mods properly on the conflict resolution prompt.
Credits
Skyking, because without him all of this wouldnt be possible.