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Changelogs
Version 1.2
updated and replaced some mine and cave textures (they are much sharper and more detailed now)
replaced most wood textures (SMIM wood excluded)
replaced almost all imperial textures (shot real castle walls by myself)
fixed some mesh UVs
updated the imperial ice textures for a better fitting to the non ice meshes (the watch tower fix isn't essential anymore)
Version 1.1
added vanilla door meshes for a better compatibility with Ruins Clutter Improved
increased saturation of certain imperial textures
Nordic stairs fit better with wall textures now
created a new cave roots texture
added missing SMIM textures
Version 1.02
fixed a ctd caused by impexticelighthouse01.nif
Version 1.0
- added the Apocrypha dungeon
- added wood textures for SMIM mines
- added lod textures for imperial forts
- added optional darker Fort exteriors
- changed some exterior textures for the Nordic Ruins
- tweaked all Fort exterior meshes for better uv tiling and changed their material
- replaced the imperial extior decals
- reduced some specular maps in Riften
Version 0.91
fixed the installer when all files are selected
fixed the ice caves and changed the compression, (bc7 gave ways too much artifacts)
finished the Ivy texture
completely new textures for exteriors of Nordic Ruins
Underground is a complete retexturing of all dungeons except the ships and the clutter. It covers Caves, Ice Caves, Mines, Nordic Ruins, Dwemer Ruins, Imperial Forts, Riften and the Apocropha dungeons.
Installation:
This mod is provided as a completely modular FOMOD installer. Big thanks to LeanWolffor creating the initial installer once. You can choose between three options: -all dungeons with default Fort exterior -all dungeons with darker fort exteriors -and the third option allows choosing the dungeons you want
If you are choosing the third option there is something important to the imperial part. You need to select the Imperial default OR the Imperial darker exteriors together with the basic Imperial textures. Otherwise you wouldn't install the exterior parts of the Forts.
I've created lod textures for Imperial Forts too. You need DynDoLod or SSELodGen.
Suggestions:
Since I don't cover clutter textures I would suggest Ruins Clutter Improved in combination with Underground. Some of the textures will conflict. But you shouldn't care too much about it. It is your choice which textures you want to keep. It depends on your taste which door textures you want to use for example.
I also want to suggest Relighting Skyrim. It really improves the immersion in dungeons and I didn't find lighting issues yet.
Final notes:
Thank you very much for your feedback and your suggestions. And although the mod is in the final stage now I will maintain it like I'm doing it with my other mods. I'm sure that I will have ideas for further improvements.