About this mod
SKSE plugin that introduced modern action game combat pathing AI into skyrim. Working AE port of the MIT code from Maxsu.
- Requirements
- Permissions and credits
- Changelogs
AE port of Combat Pathing Revolution. This is not a random upload with a fake dll :D
Report any issues with this version of the SKSE plugin on this mod page.
Original mod is required, just overwrite it. Don't forget to also endorse the original mod :)
Read the original modpage for information about the mod.
Compatibility
AE - 1.6.640, 1.6.1130+
VR version - available here
SE version - available here
Source
SkyHorizon3/CombatPathingRevolution
Credits
Maxsu, gottyduke, alandtse and doodlum for the SE version and partly porting it to AE.
alandtse, ryan, po3, fenix and CharmedBaryon and any other person who contributes to Commonlib-NG.
Wuerfelhusten for header image
Original credits:
Fenix for shared me the source codes from his combat AI.
Dropkicker for helped wrote the assembly hook codes.
Dtry for shared me the source codes from payload interpreter.
WillamWang for made the header image.
Duffb, chaos for helped me tesing the plugin during early development.