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File credits
Special thanks to Roastlawyer, for the original design of several of the totems, and his constant support and advice.
Special thanks to wSkeever, for his mehrunes dagon nordic clutter meshes. My additions to the design and variance would not be possible without his base
Special thanks to Tony, for PBRing all of my new textures.
Special thanks to ChickenMike, for Dragon Bridge Navmesh
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Changelogs
Version 3.0
MAJOR UPDATE Requires a new save!
Splits Assets and Record Edits into two separate plugins
Merges in the changes of Ornaments of the Dragon Cult and Supernatural Sovngarde Portal
Adds new enemy type (Draugr Honorguard) with matching weapon set
Adjusts record swaps
Version 2.1
SWAP INI Update - Changes from one messy swap file to 4 organized, modular swap files
Adds swap locations and resolves swap conflicts
more meridian clutter
Added Deadly Dragon Lair Locations Patch
Updated Meridia's Luxon Beacon Patch
Version 2.0
MAJOR UPDATE
Adds Unique Clutter to 3 Daedric Shrines Located withing ancient nordic ruins (shrine of mehrunes dagon, kilkreath ruins, and twilight sepulchur)
Updated Lux Patch & PBR Addon
Added Meridia's Luxon Beacon Patch
Version 1.5.3
Fixed a few more meshes
Version 1.5.2
Fixed A Shader Crash Related to Havok Flags
Recompacted Plugin
Version 1.5.1
Fixed Bugged Nifs causing crashes with Simplicity of Snow
Version 1.5
Added Nordic Head Variant (Hooded Variant)
Added 3 Variants to Large Ruins Urns ( Grey, Tan, & White)
Added 4 Variants to Ancient Nordic Linen (Light Blue, Lavender, Green, & Red)
Overhauls Saarthal's Final Chamber
Overhauls Jyrik Gaulderson
Version 1.1
Added modded compatibility to Dreadful Dead Men's Respite
Added modded compatiblity to Ysmir's Tear
Added modded compatibility to Konharik's Accoutrements
Children of North Winds - Ancient Nordic Ruin Diversity
For a society that valued the teaching of the Tear Wife Dibella, Ancient Nordic Architecture is sorely lacking in diversity and creativity. If it weren't for the landscapes, quests, and memories made along the way, may of these ancient tombs would be nearly indistinguishable from each other. As a mod author who has primarily worked with Nordic architecture, it has become increasingly difficult to create new permutations of the same monotonous blend of blocky stone arches, hawk themed furniture, and bearded stone faces.
In this overhaul, certain aesthetic Features will receive conflict free variations to their current placement. No longer will the Ancient Nord Hivemind construct the entirety of their domain the same!
What This Mod Does
Adds 8 New Nordic Totem Variants (Bear, Dragon, Fox, Moth, Owl. Snake, Whale. and Wolf)
Adds Matching Variants of Arches where applicable
Adds a Unique nordic bronze texture to respective locations affiliated with the dragon cult
Adds a new enemy (Draugr Honorguard) and New Weapons (Draugr Honorguard Set)
Adds numerous variants to the iconic Nordic Bearded Face (Swapped to specific locations depending on context and lore
Overhauls the model of the Dragon Bridge
Distributes these new assets to lore minded locations. (based on known lore, aesthetics of the location, and any quests that happen there) For example: companions locations will receive totems of the fox, to honor Ysgramor and Shor, while locations rife with necromancy will recieve the snake, mark of Orkey.
Overhauls Unique locations that would require specific clutter (Saarthal now feels like the vault of an ancient artifact)
This mod is made with compatibility in mind, if a mod adds, moves, or edits the totems of one of the selected locations, they will automatically swap into their North Wind counterparts.
Future Plans:
More Arch Variants Henge Variants Cairn Variants Architectural Variants Furniture Variants Draugr Honorguard Armor Set More Daedric Compatibility Modded location support (Let me know your ideas!)
Installation Instructions:
Step 1: Install Base Object Swapper (REQUIRED) Step 2: Install Children of the North Wind (Required? Idk maybe) Step 3: Run ParallaxGen (Reccomended if you use Complex Material or PBR) Step 4: Run DynDOLOD (Optional) Only if you want the lods to match
If you have any suggestions, reccomendations, or concerns, or wish to see what I'm currently working on, do not hesitate to reach me on my