Adds sliders to control positioning of individual eye parts: lashes, caruncula and entire eye. Useful to fix eye misalignment with head/eye sockets in character presets.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
If you haven't heard from me within 30 calendar days, you may assume your permission request is granted/accepted.
File credits
ThatFanSon for testing and images.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.0
Initial Release
I hated having to always manually sculpt eyes when they didn't fit right on the face. Usually after changing eye shapes. Instead of having to sculpt all the time and then have to remember to import the face model, I decided to just make some more sliders to make a permanent, clean and adjustable fix to the problem.
This will also let you make corrections to other downloaded presets without having to import the head nif in order to fix the eyes. However if a preset still uses sculpts and imports to align the eyes you'll need to figure out the corresponding slider values to use yourself.
Eyelashes, Caruncula (the little piece of flesh in the corner of the eye) and the entire eye (eyeball, lashes, etc.) are all controllable.
Compatibility Any eye mod that uses the vanilla mesh layout, including vanilla replacers like SUEMR and Cumulative Eye Fix. Any race or head mod that uses the vanilla eyes, including High Poly Head.
Recommended Mods Eye Alignment Sliders by veracruz to control iris positioning. Enhanced Facegen Morphs by Niroku to add sliders to control eyeball and environment mask pieces. Slider scales were made to match the sliders here, so you can use matching values.