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Soupdragon Loki NikNak

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soupdragon1234

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About this mod

Additional fixes for the paraglider mod (clears up miscellaneous clutter)

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Additional fixes for Paraglider

Specifically Falling Fred, broken paraglider parts, and blood splatter on the ground not cleaning up after you acquire the paraglider and the quest completes

An updated script and an .esp patch

(Will not fix Grey Face Bug or Fred Not Falling, use the other Paraglider Fix mod for that)

Optional file includes a modified replacement mesh for Fred's broken paraglider that will move it if its windy enough (nothing dramatic it will just drag along the ground)


So whats the point of the mod again?

Dead Fred and his broken glider will litter the world for evermore, this simply disables them once the quest has completed (once you've acquired the working paraglider). It also removes the blood decal on the ground that will forever stain your game world too. Thats it.

NOTE:

If you've already acquired the 'glider then this will not work as as the script has already fired BUT you can still disable them anyway but clicking on fred in the console and typing "disable" and everything will be gone (make sure the Paraglider_Tweaks.esp is enabled first)

Q: Can I remove the mod afterwards? After the cleanup?
A: Yes should be fine its a modified script and a fire-once-only thing

Q: the broken glider barely moves!
A: it needs to be fairly windy which depends on the weather, to make it more likely and move more lower the mass number in the mesh

Q: Can I use the new mesh with existing Paraglider replacers?
A: if they're just retextures which most of them seem to be then yes, anything that replaces the models won't work.