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This mod will change characteristics of all base light and heavy armor and weapons. Having Chitin Heavy armor seemed unrealistic to have because in Morrowind there is only Chitin armor in Light category so to balance the number of light and heavy armor sets I've removed its traces of use (it is still present in game but cannot be found) leaving only light version. Having Falmer Heavy armor coupled with Falmer Light I found Hardened to be redundant so I removed its traces of use (it is still present in game but cannot be found).
All changes are made for balancing purposes. List of all changes is included with mod. They are presented in table form taken from UESP.net so please view them in Web Layout.
Check out my other mods for Morrowind, Oblivion and Skyrim SE: mithrilarmor