If you are requesting help with crash log do not post it here as a comment that takes up huge amount of space. Either post it to another website like pastebin (or similar) and link here, or post it in a spoiler tag. If you don't follow this guideline and make a huge crash log post I will delete your message and you will get no response.
Gentle Persons, please do not continue to request updates for the Framework. It is completely up to the mod author(s) as to whether or not and when a mod will be updated. Bide yourselves in patience.
apparently my game is trying to run NetScriptFramework.SkyrimSE.1_6_1170_0.bin and wont run without it any ideas on how i can get past this with out disabling engine fixs part 1 and 2?
It's frustrating, I ran into the same problem. I specifically bought GOG's Skyrim SE, believing it would be SE for purposes of mods, but for all intents and purposes it's just AE without its features, which... thanks for nothing, GOG? At least it works in offline mode without a hitch, so I got that going for me, which is nice.
Perhaps you could still convert your GOG copy of Skyrim into 1.5.x from nabbing some of the Steam's Skyrim files of which are downgraded and or never updated to 1.6.x
Since both of them, after their proprietary launchers, are technically the same Skyrim through and through
Can anyone help me out? Netscript Framework isn't generating crash logs for me. I checked the Netscript framework.log and the framework initializes just fine.
I am looking for someone who can help me fix my random crash issue. I have 1 CTD per 30 hours session in my last playthrough and the crashlog mentioned so many NPCs and the Form IDs that make me so confused.
For example, in the first crashlog, I got CTD when I left Fort Greymoor and I cleared all the forsworn out. Then, I was walking alone around wilderness heading to Rorikstead and all of sudden the game crashed. Assuming that wolf was suspected to be the main culprit but I didn't modify the form ID in TES5edit and the only meshes replacer (Cyrodilic Wolf by Mihail Mods) I replaced it. But it doesn't make sense that causing the CTD IMO.
Second CTD, in the second crashlog, was happened when I was walking around orotheim cave and killed some creatures and after that, I headed to Robber's gorge where bandits were located, I got the immediate CTD. So, maybe because of the goblin? IDK. This is the first time where goblin is mentioned in my crashlog in the several crashes of my game.
So, my question is: 1. How is Skuli mentioned in the first crashlog while he was in the Old Hroldan Inn? Also, Falskaar.esm form ID is mentioned while I got the CTD in Skyrim in the second crashlog? 2. Could this be the memory issue? Or Maybe the corrupt navmeshes? I have SSE engine Fixes Installed anyway. 3. Is it true that installing a new mod (with/without ESP plugin) in mid-playthrough save causes random CTD?
According to Skyrim Crash Analyzer, I have 85% alphabetized plugin in my right load order and I am aware of this to understand managing the Load Order between the two sides. On the other hand, the analyzer suggested that I have memory Issues and corrupt navmeshes. I have a core i7-12700H with 16GB RAM and RTX 3070m with 8Gb VRAM. So, I would be appreciated if anyone can analyze the issue and provide some advice.
Sorry for the late reply. As of now (June 10th 2025), I made some changes of my modding settings like replacing Tamrielic Grass with Verdant, removing EvLaS, Falskaar and also rolling back USSEP version 4.2.3. I added some new popular mods and started my playthrough from the beginning. So far, with 325 Mods, I only have 1 CTD in 85 hours when I opened console commands to detect FormID. IDK why but I don't have random CTD in the outside anymore. Resaver is the only thing I want to use if I have script problem in my save file.
Since I installed Tamrielic Grass I couldn't maintain stable game and had random CTD every 30-50 hours but it doesn't mean the main culprit. It's probably incompatible with other mods I installed. I don't want to get to the bottom of it though. So, I am satisfied with my currently stable game.
I'm using MO2 and I'm on version 1.5.97 and my playthrough was working perfectly fine yesterday. When trying to play today the game would crash whenever I tried to load a save. So I thought I'd download this mod to see what the issue is, but when I have this mod enabled, I will then get an infinite loading screen instead of a crash. Meaning I can't get a crash log since the game never crashes or loads. So I'm not sure what this means. Has anyone had this issue before?
Crashing in certain areas (mostly dungeons). I can't figure out what's happening.... I think it could relate to some shadows or lights, but turning off those mods, the crash still continues...
So has anyone besides the author create or know where to find a version of this mod for 1.6.640? That Jannifer person told everyone to be patient but its been years. At this point I'm willing to PAY someone to create a 1.6.640 version.
I wish. I wish I knew someone, anyone who could do it. IDK if mod bounties are a thing but I'll donate $100 on the successful completion of a 1.6.640 version version of this mod.
10144 comments
Engine Fixes is completely independent from NetScriptFramework.
Since both of them, after their proprietary launchers, are technically the same Skyrim through and through
For example, in the first crashlog, I got CTD when I left Fort Greymoor and I cleared all the forsworn out. Then, I was walking alone around wilderness heading to Rorikstead and all of sudden the game crashed. Assuming that wolf was suspected to be the main culprit but I didn't modify the form ID in TES5edit and the only meshes replacer (Cyrodilic Wolf by Mihail Mods) I replaced it. But it doesn't make sense that causing the CTD IMO.
Second CTD, in the second crashlog, was happened when I was walking around orotheim cave and killed some creatures and after that, I headed to Robber's gorge where bandits were located, I got the immediate CTD. So, maybe because of the goblin? IDK. This is the first time where goblin is mentioned in my crashlog in the several crashes of my game.
So, my question is:
1. How is Skuli mentioned in the first crashlog while he was in the Old Hroldan Inn? Also, Falskaar.esm form ID is mentioned while I got the CTD in Skyrim in the second crashlog?
2. Could this be the memory issue? Or Maybe the corrupt navmeshes? I have SSE engine Fixes Installed anyway.
3. Is it true that installing a new mod (with/without ESP plugin) in mid-playthrough save causes random CTD?
https://pastebin.com/JjNA5C93
https://pastebin.com/NfcSTNcr
According to Skyrim Crash Analyzer, I have 85% alphabetized plugin in my right load order and I am aware of this to understand managing the Load Order between the two sides. On the other hand, the analyzer suggested that I have memory Issues and corrupt navmeshes. I have a core i7-12700H with 16GB RAM and RTX 3070m with 8Gb VRAM. So, I would be appreciated if anyone can analyze the issue and provide some advice.
In the second log, a `Goblin Butcher`, FormId: FF00095E seems to be the cause, so delete it as well.
Since I installed Tamrielic Grass I couldn't maintain stable game and had random CTD every 30-50 hours but it doesn't mean the main culprit. It's probably incompatible with other mods I installed. I don't want to get to the bottom of it though. So, I am satisfied with my currently stable game.
Anyway, thanks for your reply.
https://phostwood.github.io/crash-analyzer/skyrim.html
https://pastebin.com/6LrMSZE4
https://bin.mudfish.net/t/640-2922-9056 (goofy ahh Pastebin deems my crashlog "offensive")
DeadHorse `Horse`, FormId: E9078CCE
Delete the above ids in Resaver and see if it helps.
Crash Log
But the source code is available so if you know somebody in mind who knows C# and or reverse engineering send it their way