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qiemem

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baronaatista

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About this mod

Vigors movement tweaks are fantastic but they create issues with the Longstride spell from Apocalypse. This mod attempts to correct that issue.

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Permissions and credits
I'm not the creator of this mod / patch, just converted it to depend on Apocalypse SE and saved in the CK.  Contacted the author and given permission, so here it is.

*as I understand it, movement tweaks was incorporated into the main Vigor mod when Alex9ndre ported it to SE, so this patch is for anyone that uses both Vigor and Apocalypse.  

The original text:
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This is a simple patch that makes the Longstride spell from Apocalypse still useful when using the Movement Tweaks part of Vigor - Combat & Injuries (under Optional Files). Movement Tweaks decreases character speed while casting spells. The Longstride spell is a concentration spell that increases player speed. Since you have to continuously cast Longstride, Movement Tweaks essentially negates its effect. This patch simply increases the magnitude of Longstride (both in and out of combat) to compensate. It's tuned to the forward run speed modification; other directions will still be slightly different than vanilla.

Note that this patch is only useful if you're using the Movement Tweaks optional file in Vigor. If you're just using the main file, you don't need this,

Known issues:

- Dual casting and spell scaling will affect the spell too much. I could fix this with a script, but I'm not sure it's worth it.