About this mod
This will be my take on skyrims big fat bloat of collision around a lot of objects and making them fit more around the shape of it.. This will remove the annoying invisible walls around so many meshes in the game. but only on objects. if you want a invisible barrier one try my other mod that does that
- Permissions and credits
http://niftools.sourceforge.net/wiki/Skyrim/Adding_Collision_Mesh_using_ChunkMerge
This should explain things way more easier than i can
<- Things used to make more accurate collision
NifSkope - NifUtilsSuite - ChunkMerge - Blender and 3dsmax
This is a port of More Accurate Collision, A simple port with some issues.
These meshes are based on LE not SSE so some meshes MIGHT be buggy or invisible
This will remove the annoying invisible walls around so many meshes in the game. but only on objects. if you want a invisible barrier one try my other mod that does that
Remove Invisible Barriers SSE
There's so many objects in the game that has a collision that is just a box. some of them allows you to shoot projectiles through, like the mesh doesn't even react to projectiles.
Like take for example in whiterun.. There's a farm fence that has the transparent collision which allows arrows to phase right into it but with this mod it will allow the projectile arrow to stick into it. and you will have hit sounds when you slap it with your weapon instead of no noise
Now lets look at another mesh.. the water farm wheel thing.. it has a pretty big invisible collision box that lets you stick arrows in the non mesh spaces but now with this mod it will only stick to the mesh itself.
The esp will allows some material collision to stick instead of bounce off like it normally does, say glass and ice material.
Performance wise, will this affect your game?
Hmm i cant say. It is just a compress collision. I haven't touched the mesh itself at all. I did compress some of the collision but not most of them. Didn't really notice any drops in frames but that depends on your system.
There's a million of meshes in the game so some of them may be buggy or just out right crashes the game, the latter is true if the mesh with more than one collision in the mesh is needed and i didn't do it right. I fixed as many of those that I've seen. but i might of forgot a few.
Now less talking about the mod and lets show what the this baby can do in video!