About this mod
Wraiths are the last corruption phase of a soul bound to the mortal plane by unfinished business, when it no more has memories or sense of self, but only pain, anger and guilt. In this stage, they are no more souls or ghosts, just hollow wraiths, remains of what one day was a person.
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"Wraiths are the last corruption phase of a soul bound to the mortal plane by unfinished business, when it no more has memories or sense of self, but only pain, anger and guilt. In this stage, they are no more souls or ghosts, just hollow wraiths, remains of what one day was a person. Most of their features are hidden by a large, tattered black cloak, showing only their rotting face and hands. The skin of a Wraith is a pale, dirty brown, with long beard and scary eyes, and their face is usually contorted in a terrifying scream. Since no feet emerge from the bottom of the cloak and they move by hovering, it can be safe to assume that their body structure is formed only by a head, a torso, and two arms. They use basic frost spells and yeld iron swords. Also some Wraiths are able to cast the Silence curse.
Sanctified Wraiths are slightly stronger than normal Wraiths, and usually appear wearing ragged blue coats and with gold religious pendants around their necks. They are former priests and clerics, wielding spectral swords and using ice magic as well. Also you can find the dangerous Gloom Wraiths, with more powerful weapons and magic power, and usually with golden crowns with gemstones on their foreheads, which certainly indicates their noble origins.
Unlike Ghosts, Wraiths appear to be at least slightly solid, as they are able to wield weapons. Also Wraiths have a distinct, ear-piercing screech, and have considerable resistance to melee attacks due to their ethereal form, but are no more than middle tier foes among the dead, far bellow dragonpriests and other liches. They commonly haunt Halls of the Dead, abandoned houses, the interior of wrecked ships, ruins, necromantic lairs and Soul Cairn, commonly alongside ghosts and other lesser undead."
by Beastmaster Mihail *
(*Who is Beastmaster Mihail? He is my avatar/persona within the universe composed of all my mods. He is the ingame author who writes the texts that are usually presented as descriptions for my mods. A former monster hunter, now a dedicated scholar, he is planned to be released as an NPC in late 2022/early 2023, doing the same job in-game as my descriptions do on Nexus.)
- 3 new creatures: Wraith, Gloom Wraith and Sanctified Wraith
So far no incompatibilities have been found between this mod and other mods.
(OBS- If by chance when installing several of Mihail's mods at the same time you are asked about files overwriting those of other Mihail mods or other authors mods, don't worry because they are just the same files shared between mods. I recommend that on these occasions always give preference to the files contained in my mods, and among mine always give preference to the mod you are installing last.)
The Mihail Monsters and Animals series aims to create and make available to the community the most complete set of creatures for TES 5: Skyrim, implemented in an immersive and unique way, with respect to the pillars of lore. Instead of pathetically just throwing models and textures in the game reusing 100% vanilla mechanics, the creatures made by Mihail have uniqueness and extreme zeal in their idealization and implementation, which will provide you with an experience that you have never had before in this area.
Author:
Mihail- model, textures, spells, effects, sound, animations, game implementation
Some assets used on this mod belong to:
CD PROJEKT RED- in order to save time I made the wraith's head using as base a specific vanilla head from the Witcher 3, re-modeled/modified and re-textured by me to match the Wraith's look. Also the amulet of the sanctified wraith model and original texture of the jewel belongs to the mentioned developer.