About this mod
The True, Original Levitation Spell. Be a proper Mage again. Morrowind Style. Safe and Hassle Free Installation, Light Script and Floating Animation included and framework updated to the latest 2025 Skyrim Technology (Pandora/Nemesis, DAR & OAR). Safe to install/uninstall midgame.
- Requirements
- Permissions and credits
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Translations
- Russian
- Changelogs
- Donations

Be a Proper Mage. Again.
This mod adds an Expert Level Alteration Spell:
Magistrate Levitate

- Custom sound effect for Levitate Casting and Concentration Loop (see Video).
- Carefully balanced Magicka Cost.
- Carefully balanced Alteration Levelling
- Floating Animations by DualSun
- Latest Skyrim Animation Technology (Pandora, Nemesis, DAR & OAR)
- Conditional Animation unique to the Levitation Spell
- Light Scripting and Safe to Install/Uninstall Anytime
- Easy Installation with Vortex



1.0
Initial release.
2.0
Levitate now increase Alteration XP, slightly.
Added a FOMOD Installer.
Included 3 Different Animations.
FNIS PCEA2 / Loose Files versions available.
Removed Spellbook from Levelled Lists to prevent conflicts.
2.5
Added Improved Levitation Sound thanks to Floyd2099
2.75
Updated to the Latest Skyrim Animation Technology (Pandora or Nemesis, DAR & OAR)
2.80
Replaced the mesh and reduced unwanted havok and sound effects while levitating.
2.85
This is a hotfix. Fixed unintentionally borked animations in 2.80.

Impressive list of mods on Nexus by the way! And in such a short period of time? I'm going to try out your "Magistrate Levitate SE" mod myself, as I do occasionally use a levitate spell from a different mod, but yours looks to be better! :-)
(18.03.2025 - PhostwoodReborn) Author of Phostwood's Skyrim Crash Analyzer
This is so epic, I love the sounds that come with this mod! Thank you for making this, I will never play without it now.
(09.03.2025 - christianhulen)
I don't usually write reviews but holy frick is this awesome ! This is the perfect mod to bring back what it feels like to be a powerful mage. I'm having so much fun flying around and zapping people from the sky. Can't wait to fight a dragon like this now. Also I'm very glad I invested a lot into Enchanting to make some alteration gear.
(25.01.2025 - Rydogg)
Rad! Still playing. Each playthrough I do it different, so with my build I'll be playing for years yet. Magistrate Levitate has been something I install mid-game because reasons. Just last week I ditched FNIS and Nemesis and started using Pandora. Over the weekend I was thinking I'd have to learn how to use OAR PCEA from now on for Levitate... Pleased to see the new version's requirements! Looking forward to trying it out on current playthrough! Thanks!
(21.01.2025 - Punkrockjustin)
Skyrim is finally playable for Morrowboomers like me, thank you.
(21.01.2025 - SatakalTheEternal)

Lore Method: You can find the "Levitate" spell in a satchel (with an expert lock) in Toldfir's room in Winterhold College.
Console Method: Open up Console and type: "help levitate 0", to locate spellbook's code, then type: "player.additem [ID]"

Original Script by J3x
Reworked Mesh by StarShowMaster
Floating Animations by DualSun
Improved Levitation Sound by Floyd2099
Suggestions on implementing Nemesis, DAR & OAR by Willythewoodelf

Open Cities Skyrim (Off-Site)

This is probably my most popular mod. It dates back to January 2013. I was an enthusiast (albeit less experienced) modder and player back then and I did my best to contribute to the community; then real life kicked in and I had to leave the scene. Abruptly. Recently though, I got back to the game and to the Nexus and I discovered that through the years the popularity of my mod increased. Originally I did not include the animations within the mod and I left some complicated instructions on how to get them to work. Also, DualSun changed his mods naming convention and my instructions became severely outdated. That didn't stop most of you to try to fix the mess I left. I have read hundreds of posts, one guy even posted 3 videotutorials on youtube to explain how to make animations work with my mod. In short I was moved. How sad would be the life of a modder without his affectionate users. So, thank you guys, for real.
Thanks to Moxica, for supporting me and my mod while I was away and for helping me figuring out the animations.
Thanks to Calyxium, for helping me figure out something I was missing with his post.
Thanks to Oldstarscream, for the videotutorials for users in the time of need.
Thanks to Willythewoodelf for the help provided to update the mod to the latest version.
Thanks to J3x, for his invaluable script which makes this mod possible.








