About this mod
Removes the ghostly quiver from the character's back when casting Bound Bow. Arrows appear as if they are being pulled out of the air. Does not affect any other quiver, only bound bow.
- Permissions and credits
I love the bound bow spell, especially when combined with the Nightingale armor. However, I was not a fan of the ghostly quiver on my back that really didn't seem to serve a purpose and looked strange on top of the Nightingale armor's cloak. I figured if I'm conjuring a bow out of thin air, why can't I do the same with the arrows it fires? This is my first released mod that some may recognize for the xbox one on Bethesda.net. I had a crappy computer at the time so while the construction kit worked I could only test the mod on xbox. Now that I actually have a decent PC I figured it was time to share it with everyone. I know it isn't all that special, but I am putting this out there in honor of all the excellent modders who have released incredible creations and inspired me to try to bring my own idea to life.
How does it work?
This mod is nothing more than a simple edit in nifscope to remove the node that anchors the quiver to the character's back. Without this node, the game no longer renders the quiver. Instead of editing the original bound quiver directly, I created a copy and changed bound bow to point to my altered quiver mesh.
Compatibility
This is tough as I don't have enough feed back from other users on Bethesda.net (doesn't help that a server change nuked all comments). Due to being an esp I would assume that it would conflict with any mod that changes the bound bow, however, it worked fine with a mod on xbox that made bound arrows explode on impact. I don't have any creation club content on my computer so I have no idea how my mod interacts with the new conjured arrows.